brian.ripoff at gmail.com
Tue Sep 20 09:50:00 PDT 2005
i have used this function and it works fine, even with opengl.
try posting your code, maybe the bits around SDL_GetMouseState, or writing a
sample that shows the problem in the fewest lines possible.
On 9/20/05, Drouin524 at aol.com <Drouin524 at aol.com> wrote:
> I use Windows Dev-Cpp and SDL 1.8 .
> I try
> in the main loop of a SDL-OpenGL program, it runs few seconds and it bugs.
> Without this function the program runs . I saw someone's with the same
> problem on a forum.
> Has someone a solution ? If anybody as a C source (not too big( 5Ko per
> sec)) for windows with SDL+OpenGL+SDL_GetMouseState() , could you send me at
> Drouin524 at aol.com ?
> SDL mailing list
> SDL at libsdl.org
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