[SDL] OpenGL SDL_GetMouseState();

Brian Barrett brian.ripoff at gmail.com
Mon Sep 19 16:00:20 PDT 2005


we really need the context, nothing immediatly springs to mind.

how did you decide that function was the problem???

On 9/19/05, Drouin524 at aol.com <Drouin524 at aol.com> wrote:
> 
>  I use Windows Dev-Cpp and SDL 1.8 .
> I try 
> SDL_GetMouseState(&mouseX,&mouseY);
> in the main loop of a SDL-OpenGL program, it runs few seconds and it bugs.
> has someone a solution ?
> 
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> 
> 
>
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