[SDL] Good sprite engines based on sdl?

Anders F Björklund afb at algonet.se
Wed Sep 14 14:41:57 PDT 2005

twoeyedhuman wrote:

> So is there any good open-source sprite engines available?  Preferably 
> based on sdl?

You could take a look at SpriteWorld X: 

It's a port of the old (Mac) SpriteWorld 3, and it uses SDL and OpenGL 
Written in ANSI C (with C++ wrappers), licensed under a zlib/libpng 

The project was just resurrected from oblivion, earlier this year... 
(by me)
Testing of the alpha version and bug reports / patches are very welcome 

"Simple" Screenshots: 


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