[SDL] Re: Print Screen Key not working in Windows
psteinmeyerpublic at charter.net
Mon Sep 12 08:24:50 PDT 2005
Rainer Deyke <rainerd <at> eldwood.com> writes:
> Phil Steinmeyer wrote:
> > Outside of my game, I can use Print Screen properly (i.e. to do
> > and paste into Photoshop).
> You can also do this within the game.
Well yes, if I could detect when the Print Screen button was pressed -
that's my problem. If I can capture the keypress, then I can do what
I need to do. But the keypress does not show up - not through SDL's
messaging system, and not through Windows' messaging system (the
latter, I presume, is because SDL is intercepting and consuming all
keypress messages. Unfortunately, it's dropping the print screen
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