[SDL] WinCE patches

Tyler Montbriand tsm at accesscomm.ca
Tue Sep 27 15:17:30 PDT 2005

--- Felix Haquejiel <haquejiel at gmail.com> wrote:

> Hello!
> I've just been getting into Linux programming (in general) and SDL. I
> really, really like SDL, but I'm not especially fond of the X Windows
> System. Is there any way to use SDL without it? To get the OpenGL
> rendering 
> contexts, the input, the audio, etc, or is everything that SDL uses
> based 
> heavily around X? It's not that I mind the very small overhead X can 
> provide, it's more that I just really don't like the way it deals
> with 
> things.
> Anyway, that's all I'm wondering. Thankee for your time. :)

You can use the Linux framebuffer with SVGALib or DirectFB. I have used
those but I haven't used OpenGL.

Javier Soques


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