[SDL] 1 frame per 2 seconds - what could be the problem?
jinacio3 at yahoo.com.br
Wed Nov 30 10:49:15 PST 2005
There is one thing I forgot to say, take care about
hw surfaces... if you are reading data from surfaces,
you must use sw surfaces (hw surfaces are good only
for writing, reading from it is a pain on the back).
Give a look at your code and try to measure the time
some parts of it takes to fininsh, so you can have an
idea if it is your code, and, if it is, in wich part
Hope I helped,
- Inácio Ferrarini.
--- Guilherme De Sousa <g_hds at yahoo.co.uk> escreveu:
> I recently had a report from someone who was trying
> use my SDL project and was getting a blank screen.
> updated his video drivers to the latest version and
> the project worked fine. The same project worked
> on other machines (including one that was almost
> identical in spec). The machine used onboard Intel
> So I'd maybe check the video drivers if you haven't
> done so already.
> --- Pavol Severa <pavol.severa at gmail.com> wrote:
> > this strange thing happens on an otherwise normal
> > (?) laptop
> > (centrino, Intel chip for graphics, resolution
> > 1280x800 and WinXP)
> > -every program using SDL I tried takes about 2
> > to show the
> > content of the window (this includes pygame and
> > games written in
> > C++; I only used precompiled binaries - I'm
> > certainly no developer).
> > Has anyone else met such a problem? What can it
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