[SDL] Re: Surface coordinates can't be less than zero?
nsto135 at aol.com
Sun Nov 27 10:27:36 PST 2005
> Exactly - that's the result of the clipping operation, and that's what
> SDL writes back into the destination rectangle. w and/or h should
> alse be affected in this case, and if you hit the right or bottom
> edge of the target, clipping should affect *only* w and/or h.
Oops, I read the previous question wrong. In any case, it SHOULD only affect w
or h, I'm guess the problem is that it's affecting the x- and y- coordinates as
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