[SDL] Re: Surface coordinates can't be less than zero?

Nick Stovall nsto135 at aol.com
Sat Nov 26 18:25:57 PST 2005


> If that's the case, you simply need to remember to re-set the SDL_Rect(s)
> at the appropriate time(s).
> 
> -bill!


No, the problem is that if I try to blit a surface using a dest rect that has an
X or Y coordinate that is less than zero, they get set to zero when they get
blitted. 







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