[SDL] sdl audio jittering
mystml at adinet.com.uy
Mon Nov 14 15:42:44 PST 2005
> Ok. You can't in a clean way.
> I guess you decode the .oggs on loading and use them as sounds in
> sdl_mixer. Or something equally complicated. I haven't seen a *good* way
> Good way as in.
> THE_Sound *s = mix_loadafilethatcontainsaudiodata("bla.mp3");
> THE_Sound *paralell = mix_loadafilethatcontainsaudiodata("bananarama.ogg");
> //be happy
Actually yes, I do it almost like you say. Ripping my source to show
only the relevant lines,
SDL_RWops* pRWOps = SDL_RWFromMem(pResource->getData(),
m_pData = Mix_LoadWAV_RW(pRWOps, false);
return Mix_PlayChannel(0, m_pData, 0);
Instead of keeping telling me that the thing I've been doing for ages
doesn't work, why don't you just try it and see that it works?
Mystery Studio - http://www.mysterystudio.com
Gabriel on Graphics - http://gabrielongraphics.blogspot.com
More information about the SDL