[SDL] Re: SDL_Mixer sound effect problem causing my game to stutter

James OMeara james at nformant.net
Sat Nov 5 10:45:19 PST 2005


Damn, so I've done nothing wrong with that code?

I already open my audio like this:
Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048)

So it's already set at 2048. Is there a possibility that my wav file 
could be behind this? I've got my wav file set up as a mono 44KHz, 
8 bit file, with PCM encoding.

If it's not that, I'm really at my wits end as to what could be causing 
this. Ugh.





More information about the SDL mailing list