[SDL] OS X "Universal Binary" progress?
ravuya at gmail.com
Thu Nov 3 20:23:40 PST 2005
OK, thanks Ryan -- I appreciate the work you do on icculus.org by the way!
On 11/3/05, Ryan C. Gordon <icculus at clutteredmind.org> wrote:
> > Has anyone made any progress on this front? I'd like to ship a universal
> > binary version of my game (with frameworks inside the .app package like
> > I have now, if possible) even though it will be awhile before the
> > MacIntels ship.
> Don't. Apple already broke binary compatibility once (apps built on the
> first x86 OS they shipped won't even start up on the second OS revision
> for the Developer Transition Kits), and there's no reason they won't do
> that again before final hardware ships to the public...so for now, it
> doesn't make sense to ship an x86 binary at all.
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