[SDL] OS X "Universal Binary" progress?

mike stedman ravuya at gmail.com
Thu Nov 3 12:14:31 PST 2005

I remember reading a bit ago that the framework maintainers were waiting
until Apple fixed a couple bugs in Xcode before SDL became "universal
binary"-compatible under OS X.
 Has anyone made any progress on this front? I'd like to ship a universal
binary version of my game (with frameworks inside the .app package like I
have now, if possible) even though it will be awhile before the MacIntels
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