[SDL] Fixed Rate Logic (was: stuck with multiplayer and some segfaults)

David Olofson david at olofson.net
Sat Mar 12 02:39:00 PST 2005


Anyway, this doesn't have all that much to do with SDL any more, so I 
suggest we move over to Gameprogrammer:

 http://gameprogrammer.com/mailinglist.html


//David Olofson - Programmer, Composer, Open Source Advocate

.- Audiality -----------------------------------------------.
|  Free/Open Source audio engine for games and multimedia.  |
| MIDI, modular synthesis, real time effects, scripting,... |
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