[SDL] Fixed Rate Logic (was: stuck with multiplayer and some segfaults)

David Olofson david at olofson.net
Sat Mar 12 02:39:00 PST 2005

Anyway, this doesn't have all that much to do with SDL any more, so I 
suggest we move over to Gameprogrammer:


//David Olofson - Programmer, Composer, Open Source Advocate

.- Audiality -----------------------------------------------.
|  Free/Open Source audio engine for games and multimedia.  |
| MIDI, modular synthesis, real time effects, scripting,... |
`-----------------------------------> http://audiality.org -'
   --- http://olofson.net --- http://www.reologica.se ---

More information about the SDL mailing list