[SDL] SDL/OpenGL and Portability
stea at cs.binghamton.edu
Thu Mar 31 08:11:43 PST 2005
It's great news that the 5.1 Windows interface works, now. Thanks
for fixing it.
David Ergo wrote:
>Here is a patch to correct the 2 bugs and also other bugs.
>Bug 1 (LFE channel saturated) has been corrected in a more generic way :
>- args->lfe_u8 = 255;
>- args->lfe_f = 255.0f;
>+ args->lfe_u8 = speaker_amplitude;
>+ args->lfe_f = ((float) speaker_amplitude) / 255.0f;
>Bug 2 has been corrected by adding code in _WIN32 "ifdef".
Is that #ifdef in the Windows audio driver, so that it gets the channel
order right for all SDL output? Including midi?
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