[SDL] no SDL_YieldThread() function?
trick at icculus.org
Mon Mar 7 17:25:43 PST 2005
Petri Latvala wrote:
> On Mon, Mar 07, 2005 at 12:02:55PM -0600, Bob Pendleton wrote:
>> Like everything else in SDL, only features that are supported everywhere
>> are included. If there is even a chance that a function can't be
>> implemented on some platform then it probably didn't get included in
>> SDL. The result is that SDL is works just about everywhere, but you
>> don't always get your favorite feature.
> *cough* With the merry exception of SDL_WM_ToggleFullscreen which can
> only be implemented on X11... *cough*
Not to mention SDL_WM_* (requires some sort of window manager), SDL_GL_*
(requires OpenGL), SDL_LoadObject and friends (requires dynamic loading
support), the entire CDROM subsystem (requires cdrom)...
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