[SDL] RE: Combo SDL (was SDL2.0 wish-list)
mystml at adinet.com.uy
Sun Mar 20 13:44:09 PST 2005
Ask anyone selling downloadable games. Most will tell you
stories of 50% or more of the demo downloads being cancelled
somewhere in the middle, even on tiny ( < 10mb ) games...which
suggests people with dial-up got bored of waiting or had a more
immediate need for their bandwidth. This is still a real
problem, even in 2005.
Indeed. We do all kind of funny things to keep our downloads way below
10 MB, under 5 MB if possible. Having a 200 KB DLL we don't use is a
terrible waste. Even SDL_Mixer with the tracker stuff is "bloated" to us
because we don't use the the tracker stuff.
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