[SDL] Using SDL_PushEvent
Marcin Konicki
ahwayakchih at neoni.net
Wed Mar 16 21:19:10 PST 2005
> I seem to recall a reference specifically indicating that SDL_PushEvent
> could be used to push events from other threads to the main thread, but
> I can't seem to find it in the docs, modulo a reference to being able to
> use SDL_PushEvent from timer functions.
>
> I see that SDL_PeepEvents can be used to add events to the main event
> queue and is explicitly marked in the man page as being thread-safe.
> Looking at the SDL 1.2.7 source, I see:
>
> int SDL_PushEvent(SDL_Event *event)
> {
> if ( SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0) <= 0 )
> return -1;
> return 0;
> }
>
> which means that SDL_PushEvent just wraps SDL_PeepEvents, so it should
> be safe to use it from any thread. Is there any authoritative
> documentation indicating that that's guaranteed to be the case, though?
Heh, i should have read all mails before replying :).
AFAIK there's no official docs, but after looking into the source code, it
seems SDL_PushEvent and SDL_PeepEvents are safe to be called from any
thread - event queue is locked before any changes.
Regards
ahwayakchih
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