[SDL] Loading bitmaps
rob at lightsoft.co.uk
Fri Mar 4 13:09:32 PST 2005
Some graphics packages do support outputting .bmp files with alpha
channel in the unused channel at 32 bit. (I use GraphicConverter.)
I have some code that operates with a very similar interface to the
SDL LoadBMP and it uses RWops as the input (i.e. files or memory).
I'd be willing to open source license if it's any use.
>I have this vague recollection of either stumbling across a post, or someone
>posting to this list, a patch for SDL that allowed it to load 32bpp bitmaps.
>Am I having some kind of mental breakdown, or does that ring a bell for
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