[SDL] Loading bitmaps

Tom Wilson t.wilson at hazid.com
Fri Mar 4 02:55:39 PST 2005


I remember something about someone needing an alpha channel in their bitmap.

I think the suggestion was to have a greyscale bitmap with the alpha 
information and a normal bitmap

Load the two surfaces and create a third with alpha which combines the two.

- Tom

>Greetings,
>  
>

>I have this vague recollection of either stumbling across a post, or someone
>posting to this list, a patch for SDL that allowed it to load 32bpp bitmaps.
>Am I having some kind of mental breakdown, or does that ring a bell for
>anyone?
>
>Todd Lang
>
>
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