[SDL] Sound and Music in games
atrix2 at cox.net
Fri Jun 10 10:24:44 PDT 2005
For the first time ever im going to take a stab at making music and sound
effects in my code.
What i have right now is a 2d side scroller made in opengl (getting to
opengl via sdl) that takes up very little cpu/gpu so lots of resources are
still left available.
What im looking for is just something simple like being able to play .wav
files as sound effects and .mid for background music.
I've heard from some people SDL_Mixer is the way to go, and then also heard
from other people that SDL_Mixer is unwieldy and doesnt work so great.
What do you guys say, what's the best way to go on this? OpenAL? fmodlib?
Thanks for the help!
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