[SDL] Blitting / event handling with multiple threads

Pete Elmore pete at petta-tech.com
Mon Jan 31 13:56:13 PST 2005


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|>PS Dune II rocked so hard, be sure and anounce here when you have a
playable
|>version please!!
| You just asked him to do something that is illegal in most countries.
| Illegal to distribute it, and illegal to receive it. And you did it in
| public. Why?
|
| 		Bob Pendleton

Which part is illegal?  Unless I'm mistaken, the software itself is
legal, having been written from scratch.  If all he distributes is his
own code, it should be perfectly fine.

|>>Its a real-time strategy game called "Dune II", and I'm writing a
clone of
|>
|>it
|>
|>>from scratch. I already decoded all the graphics, animation and font
|>
|>formats
|>
|>>from the original game and can convert it to SDL_Surfaces on loading, but

Pete Elmore
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