[SDL] Re: SDL under Mac OS X
bob at redivi.com
Wed Jan 19 01:03:17 PST 2005
On Jan 19, 2005, at 3:47, Olivier Fabre wrote:
> On 18/01/2005, Bob Ippolito, you wrote:
>>> but I think I downloaded the framework thing, and then its installer
>>> told me it had installed everything I didn't want and I had to use
>>> source distro to get what I wanted. At least, that's what I
>>> understood :]
>> Well, you're mistaken.. The SDL framework isn't missing anything as
>> far as I can tell. I've been using them for quite some time.
> Looks like I wasn't dreaming. Here is what the SDL 1.2.8 developer
> package for Mac OS X says after install:
> What was installed and where:
> Project Stationary in /Developer/ProjectBuilder Extras
> HTML documentation in /Developer/Documentation/SDL
> This README in your home directory.
> Package receipt in /Library/Receipts/SDL-devel.pkg
> What was not installed (Available in the SDL source code):
> - SDL framework.
> - SDL library source code and Framework Projects.
> - configure/make support (available with source code).
If the framework itself isn't installed in the developer package, then
it's in the runtime package. So what?
>> zlib ships with the OS, SDL_image and SDL_mixer should also be
>> available as precompiled frameworks from their respective download
> There isn't any package for Mac on
> http://www.libsdl.org/projects/SDL_mixer/ and ../SDL_image/.
I could've sworn there was, there is support for building the
frameworks in the tarballs, anyway.
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