[SDL] SDL under Mac OS X
bob at redivi.com
Sat Jan 15 22:17:22 PST 2005
On Jan 15, 2005, at 23:28, Matthew Cox wrote:
> Olivier Fabre wrote:
>> I want to build my game for OS X. SDL shouldn't be statically linked
>> because my program isn't GPL. Should I use the "framework" or the
>> UNIX-style shared lib system ?
>> I'd like to be able to keep SDL in my game's directory, too.
>> I googled and looked at the os x faq on libsdl.org but didn't find the
> It also works fine to include the shared library in the Frameworks
> subtree of the bundle.
Assuming it was linked as @executable_path relative, of course. The
"developer" framework available from libsdl.org is already linked in
this manner so it's less of a hassle.
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