[SDL] SDL+OpenGL on playstation?
evidal at ateneo.edu
Sat Jan 15 01:05:41 PST 2005
> I don't know about psx, but the ps2 doesn't support GL.
I've got ps2gl to work already. Currently it is not really integrated
with SDL yet, though--I just tell SDL to not initialize video.
However, if anyone wants an interface added into SDL, I'll try to make
As for it being "its own other world", it pretty much is. ps2gl does
not behave a lot like OpenGL, especially textures and vertex arrays;
oh, and you can't even set up unique colors for each vertex when you
don't have lighting enabled.
I've already written a wrapper, ps2glx, that tries to simplify some
ps2gl-specific initialization stuff. You can find it at
http://aegis.ateneo.net/evidal/ps2glx/. My plan is to let SDL
interface with this library instead of with ps2gl directly.
Lecturer / Graduate Research Assistant, DISCS
Ateneo de Manila University
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