[SDL] SDL+OpenGL on playstation?

Alan Wolfe atrix2 at cox.net
Fri Jan 14 21:49:21 PST 2005


ahh thanks for the answer (:

i wondered if it "played nice" or it was it's own other world and i guess
it's own other world.

thanks again

----- Original Message ----- 
From: "Sam Lantinga" <slouken at devolution.com>
To: "A list for developers using the SDL library. (includes SDL-announce)"
<sdl at libsdl.org>
Sent: Friday, January 14, 2005 1:45 PM
Subject: Re: [SDL] SDL+OpenGL on playstation?


> > Hey everyone,
>
> > I'm starting a new project w/ some buddies making our own sidescrolling
> > "megaman" game.  I want to code it in SDL/OpenGL and was wondering if we
> > actualy figured out how to cross compile for playstation and got it
burned
> > onto a disk that would work in one, does psx support GL?
>
> I don't know about psx, but the ps2 doesn't support GL.
>
> See ya,
> -Sam Lantinga, Software Engineer, Blizzard Entertainment
>
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