[SDL] Multi Monitor Question.
rws_list at girr.org
Wed Jan 12 22:36:50 PST 2005
Right now there is no multi-monitor support in SDL. This means that SDL
apps do horrible things when they go into fullscreen on my dual-monitor
setup. This includes, to my dismay, UT2004, and my own program.
Since I have development access to Mac OS X, Windows, and Linux, I've
been debating creating a patch for SDL that essentially allows you to
choose which monitor your context is created on, probably by creating a
new function that you would call instead of SDL_SetVideoMode. It would
be essentially the same, except take one additional argument to choose
which screen to use. This would also require new analog functions for
SDL_ListModes and the like, as well as a function to query available
If this patch were written, would there be interest in including it with
the main SDL distribution? Has someone else already written this, and
if so, could I have a diff?
Michael B. Edwin Rickert wrote:
> Michael B. Edwin Rickert wrote:
>> Robert Diel wrote:
>>> Also, has anyone used a quad head video
>>> card with SDL? Finally, is it possible in linux, to use an array of
>>> video cards instead of a single quad head video card can I use two dual
>>> head cards? I assume the answer to this one is you much use a single
>>> card, but correct me if I am wrong.
>> I'd actually assume the opposite. There is the possibility that you
>> may have to run multiple X servers to accomplish this... but I'm
>> nearly positive multiple graphics cards would work on a linux box. And
>> by "would work" I mean there's easy(ish) to use ready to go support
>> programmed for it.
> Sorry for the doublepost but check out:
> SDL mailing list
> SDL at libsdl.org
More information about the SDL