[SDL] RE: Half Speed on 32 Bit Desktops

David Olofson david at olofson.net
Tue Jan 11 18:21:54 PST 2005

On Tuesday 11 January 2005 23.10, Alan Wolfe wrote:
> OpenGL support on windows isnt garaunteed?
> thats odd, never heard that before
> you know OpenGL is like THE standard for 3d computer graphics and
> computer graphic cards?

OpenGL *is* THE standard - but you know Microsoft and standards. ;-)

Some versions of Windows have had (deliberately) broken OpenGL 
support, forcing users to install proper OpenGL drivers on their own 
to play OpenGL games. One would suspect that the idea was to have the 
average user believe that "Direct3D is superior and the real 
standard, since it works out of the box and is much faster."

It almost worked, but fortunately, a few stubborn and very skilled 
developers just refuse to give up on OpenGL - and a major part of the 
industry is using their engines...

//David Olofson - Programmer, Composer, Open Source Advocate

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