[SDL] RE: Half Speed on 32 Bit Desktops

Alan Wolfe atrix2 at cox.net
Tue Jan 11 14:10:47 PST 2005


OpenGL support on windows isnt garaunteed?

thats odd, never heard that before

you know OpenGL is like THE standard for 3d computer graphics and computer
graphic cards?

not starting a flame war, just thats how i perceived OpenGL but i could be
wrong :P

----- Original Message ----- 
From: "Jason Robertson" <dead_alive2002 at yahoo.com>
To: <sdl at libsdl.org>
Sent: Tuesday, January 11, 2005 2:00 PM
Subject: [SDL] RE: Half Speed on 32 Bit Desktops


> Bob Pendleton wrote:
> > it is almost always the case that using OpenGL is
> the right way to go
>
> Ok, I was hoping not to hear that. It means I may need
> a DirectX layer since OpenGL support on windows isn't
> always guaranteed, and an OpenGL layer for
> portability.
> Thanks everyone.
>
>
>
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