[SDL] RE: Half Speed on 32 Bit Desktops
atrix2 at cox.net
Tue Jan 11 14:10:47 PST 2005
OpenGL support on windows isnt garaunteed?
thats odd, never heard that before
you know OpenGL is like THE standard for 3d computer graphics and computer
not starting a flame war, just thats how i perceived OpenGL but i could be
----- Original Message -----
From: "Jason Robertson" <dead_alive2002 at yahoo.com>
To: <sdl at libsdl.org>
Sent: Tuesday, January 11, 2005 2:00 PM
Subject: [SDL] RE: Half Speed on 32 Bit Desktops
> Bob Pendleton wrote:
> > it is almost always the case that using OpenGL is
> the right way to go
> Ok, I was hoping not to hear that. It means I may need
> a DirectX layer since OpenGL support on windows isn't
> always guaranteed, and an OpenGL layer for
> Thanks everyone.
> Do you Yahoo!?
> The all-new My Yahoo! - What will yours do?
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