[SDL] Changing the Screen Size at Runtime
wyrzy at juno.com
Tue Jan 11 05:29:15 PST 2005
>Short answer: not reliably.
>Previous threads about this include:
I looked over the threads, but I still had one question. Maybe its not exactly changing the resolution, but more like "changing the window size". I can do this by using the mouse to resize the window, but I was wondering if I could manually push an event to accomplish the same thing. There is no need to reload the textures when I just change the window size with the mouse, and I was wondering if anyone knew how to specify this with code, as pushing an event of type SDL_VIDEORESIZE did not change the window size.
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