[SDL] Re: SDL under Mac OS X
off at free.fr.ARGL.invalid
Wed Jan 19 00:47:16 PST 2005
On 18/01/2005, Bob Ippolito, you wrote:
>> but I think I downloaded the framework thing, and then its installer
>> told me it had installed everything I didn't want and I had to use
>> source distro to get what I wanted. At least, that's what I
>> understood :]
> Well, you're mistaken.. The SDL framework isn't missing anything as
> far as I can tell. I've been using them for quite some time.
Looks like I wasn't dreaming. Here is what the SDL 1.2.8 developer
package for Mac OS X says after install:
What was installed and where:
Project Stationary in /Developer/ProjectBuilder Extras
HTML documentation in /Developer/Documentation/SDL
This README in your home directory.
Package receipt in /Library/Receipts/SDL-devel.pkg
What was not installed (Available in the SDL source code):
- SDL framework.
- SDL library source code and Framework Projects.
- configure/make support (available with source code).
> zlib ships with the OS, SDL_image and SDL_mixer should also be
> available as precompiled frameworks from their respective download
There isn't any package for Mac on
http://www.libsdl.org/projects/SDL_mixer/ and ../SDL_image/.
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