[SDL] Consequences of removing SDLCALL from SDL_audio.h
mail.wolfgang.keller at web.de
Sat Jan 8 03:08:02 PST 2005
In many places in the internet I found the instruction to remove SDLCALL from
line 97 of SDL_audio.h to solve the compiling issues with Dev-C++ or mingw32.
I would like to ask what the consequences of that action are? Will the
audio-libs of SDL (p. e. SDL_sound or SDL_mixer) still fully work or are there
problems to expect? And are there any other consequences that I have to know of?
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