Walter Crowley waltc at fleetwoodgaming.com
Thu Oct 14 14:37:48 PDT 2004

When you create a SDL_Surface on the HW_SURFACE is it actually on the
video card or does it use system memory?  I believe this to be true,
which really leads me to my next question,  If I convert more surfaces
with SDL_Convert does that also 'put' the surface on the HW_SURFACE?  If
so then theoretically you can have as many surfaces as memory that the
card has.


More information about the SDL mailing list