[SDL] Bug with 320x200 fullscreen mode in 1.27. under OS X
johnjtanner at yahoo.com
Wed Oct 13 10:36:06 PDT 2004
I probably should have mentioned that the bug occurs
when using the double-buffered fullscreen 320x200
mode. (Double buffering seems to work fine in 640x480,
The test program I mentioned earlier is attached. It
is based on testbitmap.c from the SDL test suite. It
needs no additional files, though. Just compile and
--- John Tanner <johnjtanner at yahoo.com> wrote:
> Next, there is a problem with using 320x200
> mode using SDL library v. 1.2.7. A program
> 320x200 fullscreen mode should put a 320x200 image
> the center of the screen, but it actually only
> displays the upper-left corner of the image!
> A test program is available upon request.
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