[SDL] Re: SDL_ttf font blitting problem (ALPHA issue)
Ken Rogoway
Ken at HomebrewSoftware.com
Fri May 21 22:57:28 PDT 2004
Ken Rogoway <Ken <at> HomebrewSoftware.com> writes:
If you use this instead it works great!
pTextCopy = SDL_CreateRGBSurface( SDL_SWSURFACE,
text->w,
text->h,
32,
0xFF000000,
0x00FF0000,
0x0000FF00,
0x000000FF );
SDL_SetAlpha( text,0,0xFF );
SDL_SetAlpha( pTextCopy,SDL_SRCALPHA,SDL_ALPHA_TRANSPARENT );
SDL_BlitSurface( text,NULL,pTextCopy,NULL );
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