[SDL] SDL_QuartzWM patches
Max Horn
max at quendi.de
Mon May 17 14:17:08 PDT 2004
Am 17.05.2004 um 02:16 schrieb Sam Lantinga:
>> I've sent in two small patches to SDL_QuartzWM directly to Sam over
>> the
>> past few months (well, I think I sent both anyway) and neither of them
>> have been implemented. I didn't receive a response, so I'm sure he
>> was
>> just busy and/or they got lost, so I decided to sign up to the list
>> and
>> post them here.
>
> Thanks, I've applied them to CVS. Sorry I didn't respond earlier, I've
> been busy. :)
>
Hm, I am not sure I exactly agree with that patch being applied. In
particular:
> Right mouse button emulation is changed from Command-Click to
> Control-Click, which is how OS X behaves.
While it's true that on the one hand OS uses nowadays Ctrl-Click for
this, on the other hand we have:
- all SDL games on MacOS and Mac OS X used Cmd-Click so far; if
developers update to a newer SDL (1.2.8), the behavior of their apps
would suddenly change. I don't like breaking backward compatibility in
such a way, even if it means to be a bit more in line with the current
OS behavior (note that the SDL way predates OS X by a long time :-).
- At least in my experience, most people other than developers don't
even know about Ctrl-Click anyway. For them, learning to use that combo
isn't any easier/harder than the other. In fact, only people who (a)
know about the "right mouse button is ctrl-click" and (b) know that a
given feature is to be controlled by the right mouse button, will even
think about using Ctrl-Click. The others hopefully will read in your
manual/README "To activate feature FOOBAR, press Cmd-Click".
- OTOH, those very same people will be very frustrated if the next
update suddenly changes the combo
- Many other games use the Cmd-Click convention (which BTW was a
central reason for the original SDL implementation, I think). E.g.
virtually all Blizzard games, including StarCraft, Diablo II and
WarCraft
- A historic reason for Cmd was, BTW, that for a very long time, not
all Mac keyboards even *had* a ctrl key :-).
In short: in my eyes, the motivation to change to Ctrl-click is rather
small (I even agree with it from a purists view, and would support it,
were it a new/obscure feature; as it is, that's not the case). OTOH I
see a lot of potential irritation with customers coming up...
Bye,
Max
More information about the SDL
mailing list