[SDL] how do YOU develop cross-platform?
rainerd at eldwood.com
Tue May 11 11:57:48 PDT 2004
David Morse wrote:
> SDL is marvelously cross-platform, but how do SDL-users out their tie
> it all together when doing x-platform development? I can really only
> think of one way of doing it:
> cygwin-autoconf-automake-gnu-blah-blah-blah, and I really loathe
> autoconf & automake, so I'm looking for alternatives.
I use the Boost build system (http://boost.org), which is based on an
extension to Perforce Jam (http://www.perforce.com/jam/jam.html). It
automatically checks header dependencies and the actual Jamfiles generally
contain no compiler-specific information. Compiling with a different
compiler is as simple as specifying another compiler on the command line.
On the minus side, it's poorly documented, highly complex, and not really
intended for general usage.
Rainer Deyke - rainerd at eldwood.com - http://eldwood.com
More information about the SDL