[SDL] SDL_FULL screen, wrong hertz

MC starmars at enunu.com
Sat Jan 10 18:10:41 PST 2004


Hey all,

I have an OpenGL program, an dwhen I pass SDL_Fullscreen to the hardware 
screen surface, it switches to the apropriate resolution, but sets my hz 
wrong, to 60hz. Making my screen flicker.

I think this is 3D speciffic, since I have a 2D program that uses the 
exact same code, yet does not affect the hertz. Anyone have an Idea what 
causes this?

Thanks





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