[SDL] multithreded rendering
Fabian Mathews
supagu at hotmail.com
Sat Feb 28 03:47:01 PST 2004
i put my rendering in an infinite loop in a sperate thread, and have another
thread which updates my world/physics,
both threads are being called, i put a printf in to check
but my screen isnt being updated!
i have no idea why not?
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Fabian "SupaGu" Mathews
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