[SDL] multithreded rendering

Fabian Mathews supagu at hotmail.com
Sat Feb 28 03:47:01 PST 2004


i put my rendering in an infinite loop in a sperate thread, and have another 
thread which updates my world/physics,

both threads are being called, i put a printf in to check

but my screen isnt being updated!
i have no idea why not?


-------------------------------
Fabian "SupaGu" Mathews

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