December 2004 Archives by author
Starting: Wed Dec 1 00:04:52 PST 2004
Ending: Fri Dec 31 14:24:46 PST 2004
Messages: 638
- [SDL] Hiding the DOS Console
- Chameleon -
- [SDL] A little idea (JAP + ENG)
ALTAIR -
- [SDL] [ES] Extraño problema
ALTAIR -
- [SDL] Re: A newb question...why's the destructor called right after initialization...
Bruno Martínez Aguerre
- [SDL] Re: Re: A newb question...why's the destructor called right after initialization...
Bruno Martínez Aguerre
- Re: [SDL] [ES] Extraño problema
Carlos Alvarez
- [SDL] OpenGL textures, where do they go?
James Arthur
- [SDL] ello! =))
Martyn S. Ashworth
- [SDL] Rotate and scale
Jonathan Atkins
- [SDL] WMP ActiveX embedded into SDL app
Jonathan Atkins
- [SDL] Re: Problem with SDL window (cant click-n-drag it!)
Jonathan Atkins
- [SDL] OpenGL back-end...
Jonathan Atkins
- [SDL] Surface into a structur
Jonathan Atkins
- [SDL] Win98, OpenGL and Multi-Monitor support
Jonathan Atkins
- [SDL] distributing SDL game
Jonathan Atkins
- [SDL] Structure of Mix_Chunk
Jonathan Atkins
- [SDL] SDL_ttf still crashing?
Jonathan Atkins
- [SDL] Where to get _normal_ GPLed fonts?
Jonathan Atkins
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Jonathan Atkins
- [SDL] xig xv overlay move/resize patch
Jonathan Atkins
- [SDL] SDL_SaveBMP width bugfix
Jonathan Atkins
- [SDL] Re: Announcing SDL_mixer 1.2.6
Jonathan Atkins
- [SDL] fullscreen->window & compiler errors
Jonathan Atkins
- Bug in SDL_Mixer (was Re: [SDL] Re: Question on SDL Mixer)
Jonathan Atkins
- [SDL] Announcing SDL_mixer 1.2.6 --- *broken* mod support?!?!?
Jonathan Atkins
- [SDL] Re: SDL_mixer mod playing test
Jonathan Atkins
- [SDL] undefined reference to drawString et al
G B
- Oops: Re: [SDL] undefined reference to drawString et al
G B
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
G B
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
G B
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
G B
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
G B
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
G B
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
G B
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
G B
- [SDL] Re: Where to get _normal_ GPLed fonts?
AIM1 BRADLEY
- [SDL] Freezing on SDL_mixer
Matt Bailey
- [SDL] Freezing on SDL_mixer
Matt Bailey
- [SDL] Freezing on SDL_mixer
Matt Bailey
- [SDL] Question about video modes
Ilya Baranoff
- [SDL] Licensing issues
Michel Bardiaux
- [SDL] SDL_ttf still crashing?
Johannes Bauer
- [SDL] Where to get _normal_ GPLed fonts?
Johannes Bauer
- [SDL] Where to get _normal_ GPLed fonts?
Johannes Bauer
- [SDL] OpenGL textures, where do they go?
Johannes Bauer
- [SDL] Where is I386-mingw32mvc.tar.gz
Larry Berlinski
- [SDL] Where is I386-mingw32mvc.tar.gz
Larry Berlinski
- [SDL] WMP ActiveX embedded into SDL app
Berry, David
- [SDL] distributing SDL game
Sebastian Beschke
- [SDL] SDL_ttf and chinese/japanese/korean font
Sebastian Beschke
- [SDL] moving an image
Sebastian Beschke
- [SDL] distributing SDL game
Sebastian Beschke
- [SDL] Bloodshed Dev-C++
Sebastian Beschke
- [SDL] Slightly OT: Anyone published their game at Linspire?
Olof Bjarnason
- [SDL] Slightly OT: Anyone published their game at Linspire?
Olof Bjarnason
- [SDL] distributing SDL game
Olof Bjarnason
- [SDL] Wiki Spam
Olof Bjarnason
- [SDL] OpenGL textures, where do they go?
Olof Bjarnason
- [SDL] OpenGL textures, where do they go?
Olof Bjarnason
- [SDL] Fixed Rate Game Logic / Position Interpolation
Olof Bjarnason
- [SDL] compiling with .net
Kenny Chamber
- [SDL] opengl with offscreen rendering.
Elie Choueiri
- [SDL] opengl with offscreen rendering.
Elie Choueiri
- [SDL] opengl with offscreen rendering.
Elie Choueiri
- [SDL] Does SDL Player MPEG 2 Transport Stream(TS) support?
Madooreddy Chundu
- [SDL] Joystick Functions
Justin Coleman
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Scott Cooper
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Scott Cooper
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Scott Cooper
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Scott Cooper
- [SDL] sdl + cairo
Pedro Amaral Couto
- [SDL] Announcing SDL_ttf 2.0.7
Luke J Crook
- [SDL] SDL vs Allegro
DAMiEN
- [SDL] Re: Announcing SDL 1.2.8
Damian
- [SDL] Re: Announcing SDL_mixer 1.2.6
Damian
- [SDL] SDL_Flip uses 100% CPU
Markus Dangl
- [SDL] Re: SDL_Flip uses 100% CPU
Markus Dangl
- [SDL] Hiding the DOS Console
Daniel
- [SDL] SDL & SDL_Perl 2.1.2 (Win32)
Craig A Dayton
- [SDL] Joypad polling timelag on windows XP
Guillaume Denis
- [SDL] Input polling precision and CPU lightening
Guillaume Denis
- [SDL] Input polling precision and CPU lightening
Guillaume Denis
- [SDL] Input polling precision and CPU lightening
Guillaume Denis
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Benjamin Deutsch
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Benjamin Deutsch
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Benjamin Deutsch
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Benjamin Deutsch
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Benjamin Deutsch
- [SDL] Find Current Resolution
Benjamin Deutsch
- [SDL] Getting Devc++ compile errors on SDL_BlitSurface (n00bie question)
Benjamin Deutsch
- [SDL] pipe with other process
Benjamin Deutsch
- [SDL] Developing Network Games with SDL Net
Benjamin Deutsch
- [SDL] Re: SDL_DisplaySurface & SDL_image
Rainer Deyke
- [SDL] Re: SDL not smooth?
Rainer Deyke
- [SDL] Re: A newb question...why's the destructor called right afterinitialization...
Rainer Deyke
- [SDL] Receiving sigpending, could be ODE or SDL
Duncan Domingue
- [SDL] distributing SDL game
Donald
- [SDL] Getting SDL game to run
Donald
- [SDL] Re: Licensing issues
Chris E.
- [SDL] Re: SDL_image question
Chris E.
- [SDL] Re: A Window Coordinate question
Chris E.
- [SDL] Re: Wierd(?) problem with SDL_Delay
Chris E.
- [SDL] Re: A newb question...why's the destructor called right after initialization...
Chris E.
- [SDL] Number of textures in OpenGL
Jakob Eklund
- [SDL] distributing SDL game
Juan D. Espinoza
- [SDL] Getting SDL game to run
Juan D. Espinoza
- [SDL] Re: sdl + cairo
Evadream
- [SDL] Re: Re: sdl + cairo
Evadream
- [SDL] Re: Problem with SDL window (cant click-n-drag it!)
Olivier Fabre
- [SDL] Re: Problem with SDL window (cant click-n-drag it!)
Olivier Fabre
- [SDL] Re: Problem with SDL window (cant click-n-drag it!)
Olivier Fabre
- [SDL] Re: Screen Move Events
Olivier Fabre
- [SDL] Odd bug with mouse buttons
Sean Farrell
- [SDL] Odd bug with mouse buttons
Sean Farrell
- [SDL] Newsforge Article on SDL and Blob Wars
Sean Farrell
- [SDL] Odd bug with mouse buttons [done]
Sean Farrell
- [SDL] Odd bug with mouse buttons [not done]
Sean Farrell
- [SDL] Odd bug with mouse buttons [not done]
Sean Farrell
- [SDL] Program on a computer without a mouse by SDL
Sean Farrell
- [SDL] SDL not smooth?
Sean Farrell
- [SDL] Re: fullscreen->window & compiler errors
Gary Feng
- [SDL] Problem with SDL window (cant click-n-drag it!)
Drew Ferraro
- [SDL] Re: Problem with SDL window (cant click-n-drag it!)
Drew Ferraro
- [SDL] Still happening - Cannot "grab" an SDL window!
Drew Ferraro
- [SDL] Hiding the DOS Console
Matt Field
- [SDL] Alt-Tabbing
Flashback
- [SDL] Lost surfaces
Flashback
- [SDL] Lost surfaces
Flashback
- [SDL] Lost surfaces
Flashback
- [SDL] License question: SDL_ttf
Flashback
- [SDL] Blitting from RGBA surface is THAT slow?
Flashback
- [SDL] Blitting from RGBA surface is THAT slow?
Flashback
- [SDL] License question: SDL_ttf
Flashback
- [SDL] Blitting from RGBA surface is THAT slow?
Flashback
- [SDL] License question: SDL_ttf
Flashback
- [SDL] Blitting from RGBA surface is THAT slow?
Flashback
- [SDL] Blitting from RGBA surface is THAT slow?
Flashback
- [SDL] Blitting from RGBA surface is THAT slow?
Flashback
- [SDL] Re: Announcing SDL_mixer 1.2.6
Claudio Fontana
- [SDL] SDL_mixer mod playing test
Claudio Fontana
- [SDL] Re: SDL_mixer mod playing test
Claudio Fontana
- [SDL] Re: SDL_mixer mod playing test
Claudio Fontana
- [SDL] SDL_mixer mod playing test
Claudio Fontana
- [SDL] Slightly OT: Anyone published their game at Linspire?
Mike Frysinger
- [SDL] minor fix for gcc-2.x building
Mike Frysinger
- [SDL] minor fix for gcc-2.x building
Mike Frysinger
- [SDL] Re: SDL + Direct3D
Gabriel Gambetta
- [SDL] Commercial SDL games?
Gabriel Gambetta
- [SDL] SaveBMP
Gabriel Gambetta
- [SDL] stencil buffer problem
Gabriel Gambetta
- [SDL] Announcing sdljava 0.9.0
Ivan Z. Ganza
- [SDL] Thank you!
Ivan Z. Ganza
- [SDL] Surface creation fails in SDL 1.2.8 if width or height is larger than 16384 (works fine in 1.2.7)
Gerry
- [SDL] Surface creation fails in SDL 1.2.8 if width or height is larger than 16384 (works fine in 1.2.7)
Gerry
- [SDL] Re: Announcing SDL 1.2.8
Torsten Giebl
- [SDL] Freezing on SDL_mixer
Torsten Giebl
- [SDL] Error compiling SDL_mixer
Torsten Giebl
- [SDL] SDL_Net question
Alberto Glarey
- [SDL] Re: SDL_Net question
Alberto Glarey
- [SDL] SDL_Mixer, printf output...
Milan Golubovic
- [SDL] Commercial SDL games?
Milan Golubovic
- [SDL] Commercial SDL games?
Milan Golubovic
- [SDL] Alpha blending, sprites...
Milan Golubovic
- [SDL] Alpha blending, sprites...
Milan Golubovic
- [SDL] BMP with alpha question
Milan Golubovic
- [SDL] SDL for Amiga/MorphOS?
Milan Golubovic
- [SDL] SDL for Amiga/MorphOS?
Milan Golubovic
- [SDL] image in the center
Josiah Gordon
- [SDL] Commercial SDL games?
Ryan C. Gordon
- [SDL] Commercial SDL games?
Ryan C. Gordon
- [SDL] Surface into a structur
Ryan C. Gordon
- [SDL] distributing SDL game
Ryan C. Gordon
- [SDL] SDL_GetTicks()
Ryan C. Gordon
- [SDL] SDL_GetTicks()
Ryan C. Gordon
- [SDL] SDL_GetTicks()
Ryan C. Gordon
- [SDL] distributing SDL game
Gabriele Greco
- [SDL] About: Announcing SDL_XYZ
Gabriele Greco
- [SDL] SDL for Amiga/MorphOS?
Gabriele Greco
- [SDL] About SDL implementation on Big Endian systems with Little Endian gfx cards.
Gabriele Greco
- [SDL] About SDL implementation on Big Endian systems with Little Endian gfx cards.
Gabriele Greco
- [SDL] Issue with 1.2.8 and mingw
James Gregory
- [SDL] image in the center
Simon HEBBO
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Nicolai Haehnle
- [SDL] OpenGL textures, where do they go?
Nicolai Haehnle
- [SDL] moving an image
Ryan Hanlon
- [SDL] Recommended patch for SDL_ttf
Ryan Hanlon
- [SDL] SDL vs Allegro
Chaotic Harmony
- [SDL] Commercial SDL games?
Scott Harper
- [SDL] OpenGL textures, where do they go?
Scott Harper
- [SDL] Re: SDL_DisplaySurface & SDL_image
Scott Harper
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Scott Harper
- [SDL] Getting Devc++ compile errors on SDL_BlitSurface (n00bie question)
Ihateusernames
- [SDL] Thanks, now I only get run-time errors :D
Ihateusernames
- [SDL] Re: Thanks, now I only get run-time errors :D
Ihateusernames
- [SDL] SDL vs Allegro
J Inacio
- [SDL] Win98, OpenGL and Multi-Monitor support
J Inacio
- [SDL] Getting SDL game to run
J Inacio
- [SDL] pipe with other process
J Inacio
- [SDL] A Window Coordinate question
J Inacio
- [SDL] SDL_mixer and implicit looping of module music files
J Inacio
- [SDL] distributing SDL game
Bob Ippolito
- [SDL] fullscreen->window & compiler errors
Bob Ippolito
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Bob Ippolito
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Bob Ippolito
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Bob Ippolito
- [SDL] quick flip an image
Bob Ippolito
- [SDL] quick flip an image
Bob Ippolito
- [SDL] quick flip an image
Bob Ippolito
- [SDL] parse error in SDL_audio.h
Timmy Isdaman
- [SDL] Multiple Colorkeys
Craig St. Jean
- [SDL] pipe with other process
Jeff
- [SDL] Announcing SDL_mixer 1.2.6 --- *broken* mod support?!?!?
Jeff
- [SDL] Find Current Resolution
John
- [SDL] Re: Find Current Resolution
John
- [SDL] Re: Ooops!
John
- [SDL] X Error Occured
John
- [SDL] about SDL thread
John
- [SDL] [AMD64] Gamepad/joystick issue - 32-bit issues
Thomas Harning Jr.
- [SDL] Questions about SDL speed.
Michael Kargas
- [SDL] glSDL backend
Michael Kastner
- AW: [SDL] glSDL backend
Michael Kastner
- [SDL] Commercial SDL games?
Bill Kendrick
- [SDL] Where to get _normal_ GPLed fonts?
Bill Kendrick
- [SDL] Re: Where to get _normal_ GPLed fonts?
Bill Kendrick
- [SDL] Where to get _normal_ GPLed fonts?
Bill Kendrick
- [SDL] HELP: SDL ruined my HDD!!!
Bill Kendrick
- [SDL] Announcing SDL 1.2.8
Bill Kendrick
- [SDL] Not possible to search SDL mailing list archives?
Bill Kendrick
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Bill Kendrick
- [SDL] License question: SDL_ttf
Bill Kendrick
- [SDL] Thank you!
Bill Kendrick
- [SDL] HELP: SDL ruined my HDD!!!
KevinGPO
- [SDL] Re: HELP: SDL ruined my HDD!!!
KevinGPO
- [SDL] Re: HELP: SDL ruined my HDD!!!
KevinGPO
- [SDL] Blitting from RGBA surface is THAT slow?
Clemens Kirchgatterer
- [SDL] SDL 1.2.8 Prerelease
Marcin Konicki
- [SDL] SDL 1.2.8 Prerelease
Marcin Konicki
- [SDL] SDL 1.2.8 Prerelease
Marcin Konicki
- [SDL] SDL 1.2.8 Prerelease
Marcin Konicki
- [SDL] [SDL_net][PATCH] Fix nonblocking socket code for BeOS
Marcin Konicki
- [SDL] Announcing SDL_ttf 2.0.7
Marcin Konicki
- [SDL] pipe with other process
Marcin Konicki
- [SDL] Announcing SDL_mixer 1.2.6 --- *broken* mod support?!?!?
Marcin Konicki
- [SDL] Developing Network Games with SDL Net
Marcin Konicki
- [SDL] SDL_GetTicks()
Koshmaar
- [SDL] SDL_GetTicks()
Koshmaar
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Koshmaar
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Koshmaar
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Koshmaar
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Koshmaar
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Koshmaar
- [SDL] Hiding the DOS Console
Koshmaar
- [SDL] Frame independent movment tutorials.
Koshmaar
- [SDL] quick flip an image
Koshmaar
- [SDL] quick flip an image
Koshmaar
- [SDL] quick flip an image
Koshmaar
- [SDL] quick flip an image
Koshmaar
- [SDL] MS linker warning...
Kostas Kostiadis
- [SDL] MS linker warning...
Kostas Kostiadis
- [SDL] SDL_image question
Kostas Kostiadis
- [SDL] SDL error
Kostas Kostiadis
- [SDL] SDL error
Kostas Kostiadis
- [SDL] Hiding the DOS Console
Kostas Kostiadis
- [SDL] Commercial SDL games?
M.A. Oude Kotte
- [SDL] SDL_Net question
M.A. Oude Kotte
- [SDL] SDL_Net question
M.A. Oude Kotte
- [SDL] Structure of Mix_Chunk
Tomas Kouba
- [SDL] Getting Devc++ compile errors on SDL_BlitSurface (n00bie question)
Brian Kropf
- [SDL] Re: Generating SDL_gfx.dll without MSVC
Brian Kropf
- [SDL] Re: Generating SDL_gfx.dll without MSVC
Brian Kropf
- [SDL] Problem with SDL window (cant click-n-drag it!)
Sam Lantinga
- [SDL] Problem with SDL window (cant click-n-drag it!)
Sam Lantinga
- [SDL] SDL_GetTicks()
Sam Lantinga
- [SDL] SDL_ttf still crashing?
Sam Lantinga
- [SDL] Find Current Resolution
Sam Lantinga
- [SDL] SDL 1.2.8 Prerelease
Sam Lantinga
- [SDL] BMP with alpha question
Sam Lantinga
- [SDL] Announcing SDL 1.2.8
Sam Lantinga
- [SDL] SDL 1.2.8 Prerelease
Sam Lantinga
- [SDL] Announcing SDL 1.2.8
Sam Lantinga
- [SDL] Announcing SDL_image 1.2.4
Sam Lantinga
- [SDL] Announcing SDL_mixer 1.2.6
Sam Lantinga
- [SDL] Announcing SDL_ttf 2.0.7
Sam Lantinga
- [SDL] Announcing SDL_image 1.2.4 (take 2)
Sam Lantinga
- [SDL] Announcing SDL 1.2.8
Sam Lantinga
- [SDL] Announcing SDL_mixer 1.2.6
Sam Lantinga
- [SDL] Announcing SDL_ttf 2.0.7
Sam Lantinga
- [SDL] Announcing SDL_image 1.2.4 (take 2)
Sam Lantinga
- [SDL] Announcing SDL_ttf 2.0.7
Sam Lantinga
- [SDL] Announcing SDL 1.2.8
Sam Lantinga
- [SDL] About: Announcing SDL_XYZ
Sam Lantinga
- [SDL] Removing SDL_OPENGLBLIT
Sam Lantinga
- [SDL] MS linker warning...
Sam Lantinga
- [SDL] fullscreen->window & compiler errors
Sam Lantinga
- [SDL] Surface creation fails in SDL 1.2.8 if width or height is larger than 16384 (works fine in 1.2.7)
Sam Lantinga
- [SDL] Still happening - Cannot "grab" an SDL window!
Sam Lantinga
- [SDL] Removing SDL_OPENGLBLIT
Sam Lantinga
- [SDL] Not possible to search SDL mailing list archives?
Sam Lantinga
- [SDL] Announcing SDL_mixer 1.2.6 --- *broken* mod support?!?!?
Sam Lantinga
- [SDL] Where is I386-mingw32mvc.tar.gz
Sam Lantinga
- [SDL] SDL 1.2.8 Make install native doesn't work for mingw
Sam Lantinga
- [SDL] SDL_mixer mod playing test
Sam Lantinga
- [SDL] Announcing SDL_mixer 1.2.6 --- *broken* mod support?!?!?
Sam Lantinga
- [SDL] About SDL implementation on Big Endian systems with Little Endian gfx cards.
Sam Lantinga
- [SDL] New SDL 1.2.8 i386 devel RPM
Sam Lantinga
- [SDL] SDL_mixer mod playing test
Sam Lantinga
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Sam Lantinga
- [SDL] Can not compile SDL with gcc < 3.1
Sam Lantinga
- [SDL] libsdl.org site down?
Sam Lantinga
- [SDL] glSDL backend
Sam Lantinga
- [SDL] SDL_mixer mod playing test
Sam Lantinga
- [SDL] SDL_mixer and implicit looping of module music files
Sam Lantinga
- [SDL] [patch] .bmp with alpha
Sam Lantinga
- [SDL] Announcing SDL_ttf 2.0.7
Sam Lantinga
- [SDL] parse error in SDL_audio.h
Sam Lantinga
- [SDL] Mix_LoadMUS_RW in SDL_Mixer 1.2.6
Sam Lantinga
- [SDL] Mix_LoadMUS_RW in SDL_Mixer 1.2.6
Sam Lantinga
- [SDL] minor fix for gcc-2.x building
Sam Lantinga
- [SDL] Issue with 1.2.8 and mingw
Sam Lantinga
- [SDL] Licensing issues
Colin Leroy
- [SDL] Re: Licensing issues
Colin Leroy
- [SDL] Re: Licensing issues
Colin Leroy
- [SDL] Re: Licensing issues
Colin Leroy
- [SDL] Problems linking with libSDL-1.2.8 (missing X11_InitOSKeymap etc)
Erland Lewin
- [SDL] SDL_ttf and chinese/japanese/korean font
Clemens Lode
- [SDL] Re: SDL_ttf and chinese/japanese/korean font
Clemens Lode
- [SDL] Noob to SDL
Lewis Looks-Twice
- [SDL] SDL not smooth?
Lewis Looks-Twice
- Subject: [SDL] Re: SDL not smooth?
Lewis Looks-Twice
- [SDL] OpenGL back-end...
Dominique Louis
- [SDL] Spanning an SDL surface across 2 monitors on XP...
Dominique Louis
- [SDL] SDL home page down...
Dominique Louis
- [SDL] SDL_DisplaySurface & SDL_image
Paul Lowe
- [SDL] Fixed Rate Game Logic / Position Interpolation
Paul Lowe
- [SDL] Fixed Rate Game Logic / Position Interpolation
Paul Lowe
- [SDL] Announcing SDL_mixer 1.2.6 --- *broken* mod support?!?!?
Paul Lowe
- [SDL] Not possible to search SDL mailing list archives?
Paul Lowe
- [SDL] Announcing SDL_mixer 1.2.6 --- *broken* mod support?!?!?
Paul Lowe
- [SDL] Frame independent movment tutorials.
Paul Lowe
- [SDL] Commercial SDL games?
David Ludwig
- [SDL] opengl with offscreen rendering.
Patrice Mandin
- [SDL] Can not compile SDL with gcc < 3.1
Patrice Mandin
- [SDL] Problem with obtained structure in SDL_OpenAudio
Stephane Marchesin
- [SDL] SDL_GetTicks()
Stephane Marchesin
- [SDL] SDL_GetTicks()
Stephane Marchesin
- [SDL] Odd bug with mouse buttons
Stephane Marchesin
- [SDL] Newsforge Article on SDL and Blob Wars
Stephane Marchesin
- [SDL] Starting an aplication in Linux shell-konsole and from Konqueror
Stephane Marchesin
- [SDL] opengl with offscreen rendering.
Stephane Marchesin
- [SDL] Re: Find Current Resolution
Stephane Marchesin
- [SDL] Removing SDL_OPENGLBLIT
Stephane Marchesin
- [SDL] SDL accelerated visual support [patch]
Stephane Marchesin
- [SDL] SDL 1.2.8 Prerelease
Stephane Marchesin
- [SDL] opengl, sdl, and reading the screen
Stephane Marchesin
- [SDL] Getting Devc++ compile errors on SDL_BlitSurface (n00bie question)
Stephane Marchesin
- [SDL] Lost surfaces
Stephane Marchesin
- [SDL] SDL 1.2.8 Prerelease
Stephane Marchesin
- [SDL] Removing SDL_OPENGLBLIT
Stephane Marchesin
- [SDL] Lost surfaces
Stephane Marchesin
- [SDL] About SDL implementation on Big Endian systems with Little Endian gfx cards.
Stephane Marchesin
- [SDL] X Error Occured
Stephane Marchesin
- [SDL] sdl + cairo
Stephane Marchesin
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Stephane Marchesin
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Stephane Marchesin
- [SDL] Can not compile SDL with gcc < 3.1
Stephane Marchesin
- [SDL] Re: sdl + cairo
Stephane Marchesin
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Stephane Marchesin
- [SDL] glSDL backend
Stephane Marchesin
- [SDL] glSDL backend
Stephane Marchesin
- [SDL] Starting an aplication in Linux shell-konsole and from Konqueror
Marun
- [SDL] Re: SDL 1.2.8 Prerelease
Bill May
- [SDL] SDL_GetTicks()
Cesar Mendoza
- [SDL] SDL_GetTicks()
Cesar Mendoza
- [SDL] SDL_GetTicks()
Cesar Mendoza
- [SDL] distributing SDL game
Gaetan de Menten
- [SDL] distributing SDL game
Gaetan de Menten
- [SDL] SDL home page down...
Gaetan de Menten
- [SDL] SDL_mixer and implicit looping of module music files
Gaetan de Menten
- [SDL] SDL_mixer and implicit looping of module music files
Gaetan de Menten
- [SDL] SDL_mixer and implicit looping of module music files
Gaetan de Menten
- [SDL] License question: SDL_ttf
Gaetan de Menten
- [SDL] License question: SDL_ttf
Gaetan de Menten
- [SDL] Double buffering, DGA and SDL_DisplayFormat => problem?
Gaetan de Menten
- [SDL] Problem with obtained structure in SDL_OpenAudio
Fredrick Meunier
- [SDL] Problem with obtained structure in SDL_OpenAudio
Fredrick Meunier
- [SDL] Generating SDL_gfx.dll without MSVC
Chris J Michael
- [SDL] Find Current Resolution
Murlock
- [SDL] glSDL backend
Murlock
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Gregor Mückl
- [SDL] SDL+GTK problem
José Maria Silveira Neto
- [SDL] Rotate and scale
NighTiger
- [SDL] Surface into a structur
NighTiger
- [SDL] linux double buffer
NighTiger
- [SDL] Re: linux double buffer
NighTiger
- [SDL] Bloodshed Dev-C++
NighTiger
- [SDL] Fixed Rate Game Logic / Position Interpolation
NighTiger
- [SDL] SDL_Net question
Nuage
- [SDL] SDL_GetTicks()
Chris Nystrom
- [SDL] Where to get _normal_ GPLed fonts?
Chris Nystrom
- [SDL] pipe with other process
Chris Nystrom
- [SDL] On top message
Casey ODonnell
- [SDL] SDL_SetColorkey on a surface made from a PNG?
James O\'Meara
- [SDL] Re: SDL_SetColorkey on a surface made from a PNG?
James O\'Meara
- [SDL] Re: Where to get _normal_ GPLed fonts?
James O\'Meara
- [SDL] SDL vs Allegro
Adilson Oliveira
- [SDL] Alpha blending, sprites...
David Olofson
- [SDL] SDL_SetColorkey on a surface made from a PNG?
David Olofson
- [SDL] linux double buffer
David Olofson
- [SDL] Re: linux double buffer
David Olofson
- [SDL] Fixed Rate Game Logic / Position Interpolation
David Olofson
- [SDL] Input polling precision and CPU lightening
David Olofson
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
David Olofson
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
David Olofson
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
David Olofson
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
David Olofson
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
David Olofson
- [SDL] glSDL backend
David Olofson
- [SDL] glSDL backend
David Olofson
- [SDL] minor fix for gcc-2.x building
David Olofson
- [SDL] minor fix for gcc-2.x building
David Olofson
- [SDL] Blitting from RGBA surface is THAT slow?
David Olofson
- [SDL] Re: Blitting from RGBA surface is THAT slow?
David Olofson
- [SDL] Blitting from RGBA surface is THAT slow?
David Olofson
- [SDL] Blitting from RGBA surface is THAT slow?
David Olofson
- [SDL] Blitting from RGBA surface is THAT slow?
David Olofson
- [SDL] Blitting from RGBA surface is THAT slow?
David Olofson
- [SDL] quick flip an image
David Olofson
- [SDL] quick flip an image
David Olofson
- [SDL] quick flip an image
David Olofson
- [SDL] quick flip an image
David Olofson
- [SDL] quick flip an image
David Olofson
- [SDL] quick flip an image
David Olofson
- [SDL] quick flip an image
David Olofson
- [SDL] quick flip an image
David Olofson
- [SDL] A newb question...why's the destructor called right after initialization...
David Olofson
- [SDL] A newb question...why's the destructor called right after initialization...
David Olofson
- [SDL] Re: A newb question...why's the destructor called right after initialization...
David Olofson
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
David Olsen
- [SDL] License question: SDL_ttf
David Olsen
- [SDL] Joystick Functions
Paul
- [SDL] Re: Joystick Functions
Paul
- [SDL] Getting SDL game to run
Julien Pauty
- [SDL] Blitting from RGBA surface is THAT slow?
PedroAC
- [SDL] Blitting from RGBA surface is THAT slow?
PedroAC
- [SDL] quick flip an image
PedroAC
- [SDL] quick flip an image
PedroAC
- [SDL] Commercial SDL games?
Bob Pendleton
- [SDL] Lets abolish 16-bit integers for memory offsets!!
Bob Pendleton
- [SDL] Keycode again
Bob Pendleton
- [SDL] Where to get _normal_ GPLed fonts?
Bob Pendleton
- [SDL] Wiki Spam
Bob Pendleton
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Bob Pendleton
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Bob Pendleton
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Bob Pendleton
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Bob Pendleton
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Bob Pendleton
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Bob Pendleton
- [SDL] Re: SDL_DisplaySurface & SDL_image
Bob Pendleton
- [SDL] Re: SDL_DisplaySurface & SDL_image
Bob Pendleton
- [SDL] Odd bug with mouse buttons [not done]
Bob Pendleton
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Bob Pendleton
- [SDL] Fixed Rate Game Logic / Position Interpolation
Bob Pendleton
- [SDL] stencil buffer problem
Bob Pendleton
- [SDL] Multiple Colorkeys
Bob Pendleton
- [SDL] wiki documentation help needed
Bob Pendleton
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Bob Pendleton
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Bob Pendleton
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Bob Pendleton
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Bob Pendleton
- [SDL] GLUT API based on SDL?
Bob Pendleton
- [SDL] Alpha blending, sprites...
William Petiot
- [SDL] SDL_GetTicks()
William Petiot
- [SDL] SDL_GetTicks()
William Petiot
- [SDL] SDL_UpdateRects crashes on X.org system
Steffen Pohle
- [SDL] [PATCH] GrabInput
John Popplewell
- [SDL] Re: [PATCH] GrabInput
John Popplewell
- [SDL] Re: [PATCH] GrabInput
John Popplewell
- [SDL] Re: SDL win32 screen saver
Gautier Portet
- [SDL] Re: Question on SDL Mixer
Gautier Portet
- [SDL] Re: printf send output to stdout.txt and not * stdout.
Gautier Portet
- [SDL] Re: SDL win32 screen saver
Gautier Portet
- [SDL] Re: Blitting from RGBA surface is THAT slow?
Gautier Portet
- [SDL] Re: Mix_LoadMUS_RW in SDL_Mixer 1.2.6
Gautier Portet
- [SDL] Re: Mix_LoadMUS_RW in SDL_Mixer 1.2.6
Gautier Portet
- [SDL] Re: Mix_LoadMUS_RW in SDL_Mixer 1.2.6
Gautier Portet
- [SDL] glSDL backend
Roberto Prieto
- [SDL] quick flip an image
Serjan Pruis
- [SDL] Using SDL without SDL_Main
R R
- [SDL] Question on SDL Mixer
Paulo V W Radtke
- Bug in SDL_Mixer (was Re: [SDL] Re: Question on SDL Mixer)
Paulo V W Radtke
- Bug in SDL_Mixer (was Re: [SDL] Re: Question on SDL Mixer)
Paulo V W Radtke
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Paulo V W Radtke
- [SDL] moving an image
Randy
- [SDL] moving an image
Randy
- [SDL] Re: moving an image
Randy
- [SDL] Frame independent movment tutorials.
Randy
- [SDL] Problem with full screen + sleeping on OS X.
Rib Rdb
- [SDL] printf send output to stdout.txt and not * stdout.
Rick
- [SDL] Strange behaviour or bug
Michael B. Edwin Rickert
- [SDL] Re: HELP: SDL ruined my HDD!!!
Michael B. Edwin Rickert
- [SDL] OpenGL textures, where do they go?
Michael B. Edwin Rickert
- [SDL] Re: HELP: SDL ruined my HDD!!!
Michael B. Edwin Rickert
- [SDL] GLUT API based on SDL?
Michael B. Edwin Rickert
- [SDL] License question: SDL_ttf
Michael B. Edwin Rickert
- [SDL] to admin, please redirect mail delivery
Michael B. Edwin Rickert
- [SDL] OpenGL learning
Michael B. Edwin Rickert
- [SDL] libsdl.org site down?
Jason Robertson
- [SDL] Re: Announcing SDL_mixer 1.2.6
RocWood
- [SDL] Re: SDL_Flip uses 100% CPU
RocWood
- [SDL] Re: SDL_Flip uses 100% CPU
RocWood
- [SDL] fullscreen->window & compiler errors
Dan Royer
- [SDL] pipe with other process
Dan Royer
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Ingo Ruhnke
- [SDL] Lost surfaces
Rob Sadedin
- [SDL] SDL 1.2.8 MacOS X Package Problems
Steven Saunders
- [SDL] SDL windowhack and GtkEventBox
Immanuel Scheerer
- [SDL] Keycode again
Andreas Schiffler
- [SDL] Keycode again
Andreas Schiffler
- [SDL] Re: Generating SDL_gfx.dll without MSVC
Andreas Schiffler
- [SDL] Commercial SDL games?
Johannes Schmidt
- [SDL] SDL 1.2.8 Prerelease
Johannes Schmidt
- [SDL] SDL 1.2.8 Prerelease
Johannes Schmidt
- [SDL] Removing SDL_OPENGLBLIT
Johannes Schmidt
- [SDL] Using SDL without SDL_Main
Johannes Schmidt
- [SDL] GLUT API based on SDL?
Johannes Schmidt
- [SDL] Surface into a structur
Mike Shal
- [SDL] Virtual Jaguar/SDL v1.0.7 released!
Joshua Shriver
- [SDL] Lets abolish 16-bit integers for memory offsets!!
Simon
- [SDL] Download Wiki
Skunk
- [SDL] Announcing SDL_ttf 2.0.7
Skunk
- [SDL] wiki documentation help needed
Skunk
- [SDL] SDL_Error could no be located in the dynamic link library SDL.dll
Marek Skórkowski
- [SDL] activeX
Sascha Springer
- [SDL] Re: activeX
Sascha Springer
- [SDL] Re: activeX
Sascha Springer
- [SDL] Wierd(?) problem with SDL_Delay
Doug Steele
- [SDL] GLUT API based on SDL?
Nigel Stewart
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Martin Storsjö
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Martin Storsjö
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Martin Storsjö
- [SDL] SDL_ttf: Proposed extension for precreated surfaces
Martin Storsjö
- [SDL] Re: SDL_ttf RWops problem
Martin Storsjö
- [SDL] Newsforge Article on SDL and Blob Wars
Stephen Sweeney
- [SDL] Developing Network Games with SDL Net
Stephen Sweeney
- [SDL] Developing Network Games with SDL Net
Stephen Sweeney
- [SDL] Announcing SDL_image 1.2.4 (take 2)
TomT64
- [SDL] Hiding the DOS Console
TomT64
- [SDL] Re: SDL + Direct3D
Andreas Umbach
- [SDL] Lets abolish 16-bit integers for memory offsets!!
Andreas Umbach
- [SDL] Win98, OpenGL and Multi-Monitor support
Andreas Umbach
- [SDL] quick flip an image
Austin W. Dunham V
- [SDL] A newb question...why's the destructor called right after initialization...
Austin W. Dunham V
- [SDL] Re: A newb question...why's the destructor called right after initialization...
Austin W. Dunham V
- [SDL] Re: Re: A newb question...why's the destructor called right after initialization...
Austin W. Dunham V
- [SDL] Re: A newb question...why's the destructor called right after initialization...
Austin W. Dunham V
- [SDL] using sdl_ttf under VC
Roger D. Vargas
- [SDL] Re: Where to get _normal_ GPLed fonts?
Lucas Clemente Vella
- [SDL] image in the center
Lucas Clemente Vella
- [SDL] glSDL backend
Lucas Clemente Vella
- [SDL] glSDL backend
Lucas Clemente Vella
- [SDL] OpenGL learning
Lucas Clemente Vella
- [SDL] OpenGL learning
Lucas Clemente Vella
- [SDL] Re: SDL_Flip uses 100% CPU
Eric Vidal
- [SDL] SaveBMP
Carlos Vrancken
- [SDL] SaveBMP
Carlos Vrancken
- [SDL] Virtual Jaguar/SDL v1.0.7 released!
Niels Wagenaar
- [SDL] Re: SDL_ttf RWops problem
Christian Walther
- [SDL] SDL_mixer and implicit looping of module music files
Drake Wilson
- [SDL] A newb question...why's the destructor called right after initialization...
Drake Wilson
- [SDL] Re: HELP: SDL ruined my HDD!!!
Tom Wilson
- [SDL] Frame independent movment tutorials.
Tom Wilson
- [SDL] Commercial SDL games?
Alan Wolfe
- [SDL] Alpha blending, sprites...
Alan Wolfe
- [SDL] SDL_GetTicks()
Alan Wolfe
- [SDL] Removing SDL_OPENGLBLIT
Alan Wolfe
- [SDL] SDL win32 screen saver
Alan Wolfe
- [SDL] MS linker warning...
Alan Wolfe
- [SDL] Using SDL without SDL_Main
Alan Wolfe
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Alan Wolfe
- [SDL] SDL Graphics Tutorials Run SLOW for Modern PC
Alan Wolfe
- [SDL] Mix_LoadMUS_RW in SDL_Mixer 1.2.6
Michael Wyrzykowski
- [SDL] Strange behaviour or bug
Dmitry Yakimov
- [SDL] Strange behaviour or bug
Dmitry Yakimov
- [SDL] pocket pc smart minimize button
Dmitry Yakimov
- [SDL] [PATCH] GrabInput
Dmitry Yakimov
- [SDL] Re: [PATCH] GrabInput
Dmitry Yakimov
- [SDL] Commercial SDL games?
aj
- [SDL] SDL vs Allegro
aj
- [SDL] SDL_GetTicks()
aj
- [SDL] opengl, sdl, and reading the screen
jvlinton at aol.com
- [SDL] using SetParent() in Windows to work with MFC
apocalypznow
- [SDL] SDL_SysWMinfo structure hooks into the windows handle and DC
apocalypznow
- [SDL] activeX
apocalypznow
- [SDL] Re: activeX
apocalypznow
- [SDL] Re: activeX
apocalypznow
- [SDL] Announcing SDL_ttf 2.0.7
wedge at atlanteans.net
- [SDL] Announcing SDL 1.2.8
wedge at atlanteans.net
- [SDL] Announcing SDL_ttf 2.0.7
wedge at atlanteans.net
- [SDL] SDL 1.2.8 Make install native doesn't work for mingw
Darel cullen
- [SDL] Switching from 800x600 to 1024x768 (fullscreen)
cyberquiet
- [SDL] Program on a computer without a mouse by SDL
edison
- [SDL] SDL win32 screen saver
elhja
- [SDL] Re: SDL win32 screen saver
elhja
- [SDL] Re: SDL win32 screen saver
elhja
- [SDL] SDL_gfx and Dev-Cpp
elhja
- [SDL] Re: Generating SDL_gfx.dll without MSVC
elhja
- [SDL] Re: Re: Generating SDL_gfx.dll without MSVC
elhja
- [SDL] libsdl.org site down?
stu at evilx.com
- [SDL] SDL-1.2.8 doesn't compile properly
black file
- Re: [SDL] Hiding the DOS Console
gaobird
- [SDL] SDL_GetTicks()
graffiti
- [SDL] SDL_GetTicks()
graffiti
- [SDL] ello! =))
gunther at guntheranderson.com
- [SDL] On top message
jde
- [SDL] HELP: SDL ruined my HDD!!!
jde
- [SDL] Bloodshed Dev-C++
jde
- [SDL] Noob to SDL
jde
- [SDL] SDL vs Allegro
jinacio
- [SDL] Crash during SDL_UnlockSurface
aardvark joe
- [SDL] pipe with other process
emanuele.dalmasso at libero.it
- [SDL] pipe with other process
emanuele.dalmasso at libero.it
- [SDL] Fixed Rate Game Logic / Position Interpolation
blynel at mip.sdu.dk
- [SDL] stencil buffer problem
abner neto
- [SDL] to admin, please redirect mail delivery
pamashoid at poczta.onet.pl
- [SDL] to admin, please redirect mail delivery
pamashoid at poczta.onet.pl
- [SDL] Screen Move Events
bloomp at rpi.edu
- [SDL] A Window Coordinate question
bloomp at rpi.edu
- [SDL] A Window Coordinate question
bloomp at rpi.edu
- [SDL] A Window Coordinate question
bloomp at rpi.edu
- [SDL] On top message
squale
- [SDL] Re: HELP: SDL ruined my HDD!!!
squale
- [SDL] Re: Licensing issues
wwp
- [SDL] Re: Licensing issues
wwp
- [SDL] sdl_ttf problem
wyled
- [SDL] Re: Mix_LoadMUS_RW in SDL_Mixer 1.2.6
wyled
- [SDL] Useful function
wyled
- [SDL] Re: Where to get _normal_ GPLed fonts?
zaytsev
- [SDL] Re: about SDL thread
zaytsev
Last message date:
Fri Dec 31 14:24:46 PST 2004
Archived on: Wed Sep 19 10:25:36 PDT 2012
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