[SDL] Commercial SDL games?

Johannes Schmidt sdl at myrealbox.com
Thu Dec 2 10:04:10 PST 2004


Am Donnerstag 02 Dezember 2004 19:00 schrieb Scott Harper:
> Ryan C. Gordon wrote:
> >> I'm interested are here some authors of commercial games (using SDL of
> >> course). What prices those games have? In how many copies are they sold?
> >> How much profit they achieve per week? How is sale organized - on some
> >> web site
> >> or ...? Are there people that actually make living of it?
> >
> > Unreal Tournament 2004 uses it. It sold okay.  :)
> >
> > --ryan.
>
> DOES it?!?  I hadn't heard that!  Where'd you get that from?

Hmm, perhaps he wrote the port ...

(hint: http://icculus.org/)


Regards,
Johannes

< http://libufo.sourceforge.net > The OpenGL GUI Toolkit




More information about the SDL mailing list