[SDL] Commercial SDL games?
Johannes Schmidt
sdl at myrealbox.com
Thu Dec 2 10:04:10 PST 2004
Am Donnerstag 02 Dezember 2004 19:00 schrieb Scott Harper:
> Ryan C. Gordon wrote:
> >> I'm interested are here some authors of commercial games (using SDL of
> >> course). What prices those games have? In how many copies are they sold?
> >> How much profit they achieve per week? How is sale organized - on some
> >> web site
> >> or ...? Are there people that actually make living of it?
> >
> > Unreal Tournament 2004 uses it. It sold okay. :)
> >
> > --ryan.
>
> DOES it?!? I hadn't heard that! Where'd you get that from?
Hmm, perhaps he wrote the port ...
(hint: http://icculus.org/)
Regards,
Johannes
< http://libufo.sourceforge.net > The OpenGL GUI Toolkit
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