[SDL] Blocking SDL_GL_SwapBuffers() ?

iconian iconian at hotpop.com
Mon Aug 16 21:25:20 PDT 2004


Hi:

I'm developing an application in Win2K and OS X and I was wondering if 
there is a way to have SDL_GL_SwapBuffers() to wait until the buffer 
swap has occur before returning? Basically I want to stall the program 
until the actual buffer swap is complete.

Thanks,

Jim




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