[SDL] Re: [ANN] [OT] marfitude
marfey at cox.net
Mon Aug 2 20:52:51 PDT 2004
On Mon, 2004-08-02 at 20:20, James Gregory wrote:
> On Tue, 03 Aug 2004 00:41:14 +0100, James Gregory wrote:
> > On Sat, 31 Jul 2004 14:09:48 -0400, Mike Shal wrote:
> >> Hey everyone, here's a link to my first SDL game (requires SDL and
> >> SDL-image -- SDL-mixer comes included with the source since it was
> >> modified). It's not quite finished, but it's playable :). Give it a shot
> >> and let me know if you have any trouble getting it to run. Thanks!
> >> http://www.erestar.net/games/marfitude/
> >> -Mike
> > That's really pretty cool, I shall definitely be wasting some more time on
> > it soon.
> > Some suggestions:
> > 1. Add -I/usr/X11R6/lib to the Linux makefile thingamy
Just curious - what headers/libs did you need this for? Also, I assume
you mean -I/usr/X11R6/include and/or -L/usr/X11R6/lib? I'll add them in
then - thanks!
> > 2. Joystick support (joystick buttons are much nicer to hit repeatedly
> > than keyboard buttons, and much less noisy).
Is it not letting you configure the joystick in the menu? I use mine (a
USB gamepad) in the game all the time. I think I pretty much just used
the standard SDL_Joystick functions, so if your joystick works in other
SDL games and not this one lemme know :)
> > 3. Mouse support (as above).
Yeah, that's just plain not implemented yet...seems like it could be a
one-way trip to carpal tunnel!
> > 4. A list of links to your favourite sites for dowloading mods, or at
> > least one link to someone else's list of links.
> Oh, also, fullscreen support (either command line option or config menu),
> and variable resolution menu. I assume the highscores thing isn't
> implemented yet?
As you mentioned later, some of that stuff is in the README / website
(just edit the file init.cfg, at least until I stop being lazy and put
it in the config menu). And all the best MODs are at
Were the high scores not being saved? It should keep your highest score
for each song (even if you don't play the song all the way through). I
imagine this could happen if the init.cfg (or ~/.marfitude.cfg) file is
not writable, since that's where it saves the scores.
Sorry for spamming the list - I just figure this would help if others
are having similar concerns with the game :). Thanks for playing!
More information about the SDL