[SDL] openlGL win vs linux
David Olofson
david at olofson.net
Sat Sep 27 07:28:01 PDT 2003
On Saturday 27 September 2003 06.30, Michael Rickert wrote:
> > the same application written with SDL and opengl in
> > linux runs with a very
> > low framerate and not in win.
> >
> > am i miising some drivers??
> >
> > thanks
>
> Umm, very general question, but the answer is:
> probably. You'll need XFree86 4.2.0 or higher (I think
> that's the right version) to even allow hardware
> acceleration (via the DGA extension),
[...]
In the context of accelerated OpenGL, DGA doesn't really make much of
a difference. It can give you h/w page flipping without totally
bypassing the X server, but that's about it from the functional
perspective, AFAIK. Either way, I have yet to see an OpenGL driver
that uses DGA.
As to versions, I've used accelerated OpenGL with XFree86 3.x (3.3.x
for sure; possibly some older version as well...), 4.1.x and 4.2.x,
so far. In at least one case, the 3.x driver was faster than the
4.1.x driver, though that was probably because the latter was newer
and not as carefully optimized as the former.
The closed source ATI driver I'm using now is available for 4.1.x,
4.2.x and 4.3.x. (Seems to be the same driver with minor tweaks to
compile for each X version.) I believe the situation is similar with
the closed source nVidia drivers as well.
//David Olofson - Programmer, Composer, Open Source Advocate
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