[SDL] To Bob Pendleton ->> Can you share your GL doc?
Julien Pauty
jpauty at irisa.fr
Fri Sep 5 02:54:01 PDT 2003
Maybe you could try something easier than a 3d game for the beginning, like
a 2d game. Then come back to OpenGL after you have improved your programming
skills. At the beginning it's always difficult to handle a lot of
structures... Keep programming and one day you will be able to master OpenGL
!
Julien
----- Original Message -----
From: "Nayan Choudhary" <nayanchoudhary at yahoo.com>
To: <sdl at libsdl.org>
Sent: Thursday, September 04, 2003 9:17 PM
Subject: Re: [SDL] To Bob Pendleton ->> Can you share your GL doc?
> Thanks Bob for the nice quotes.
> They and you, are absolutely correct, no doubt.
>
> But,............. They don't help me. I do have NeHe docs about GL
> and other stuff, but ........
>
> CAN ANYBODY TELL ME WHY GL CREATORS HAD TO WRITE SO CRYPTIC CODE AND
> SCATTERED DOCUMENTATION???????
>
> I am so irritated by such replies..... Please don't think that I
> haven't tried the stuff you said. After 8 months into OpenGL, I am
> not so far away from where I started. SDL is easy to pick up... and
> the same I expect from OpenGL.
> So, I am going to write some code for myself (and if u people want
> it, post message for me on this forum only) but it can take a lot of
> time. Based on OpenGL only, the classes will ease down the cryptic
> stuff.
>
> No problem about your docs. I will try to manage without them. Sorry
> for disturbing you.
>
> Anybody want to help me?
> Nayan
>
>
>
> --- In libsdl at yahoogroups.com, Bob Pendleton <bob at p...> wrote:
> > "Those who do not learn from history are doomed to repeat it."
> > - George Santayana
> >
> > "If I have seen further it is by standing on the shoulders of
> > Giants"
> > - Sir Isaac Newton
> >
> > If you don't spend time learning the "old stuff" you will never
> > under stand the material well enough to do new stuff.
> >
> > As I said, I am writing an article, actually two articles, on using
> > OpenGL with SDL. They will be published during the next few months.
> > It can take as long as a couple of months to write an article and
> > it can take a couple of more months to get it published. Usually
> > It goes a lot faster than that. If I send you the article before
> > it is published it doesn't get published and I don't get paid.
> >
> > BTW, have you looked at the nehe OpenGL tutorials? They're pretty
> > good.
> >
> > Bob Pendleton
>
> > +-----------------------------------+
> > + Bob Pendleton: independent writer +
> > + and programmer. +
> > + email: Bob at P... +
> > + web: www.GameProgrammer.com +
> > +-----------------------------------+
>
>
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