October 2003 Archives by author
Starting: Wed Oct 1 00:10:01 PDT 2003
Ending: Fri Oct 31 19:44:01 PST 2003
Messages: 644
- [SDL] How can I play a AVI file whit SDL?
- Chameleon -
- [SDL] Re: SDL digest, Vol 1 #950 - 21 msgs
Damien A
- [SDL] installing when not root
Jesse Allen
- [SDL] mouse troubles
Andrew
- [SDL] mouse button/movement troubles
Andrew
- [SDL] mouse button/movement troubles
Andrew
- [SDL] Re: mouse button/movement troubles
Andrew
- [SDL] advice on cross compilation to Mac OS X
Andrew
- [SDL] 2D mode in OpenGL (probably asked before) ...
Stephen Anthony
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Stephen Anthony
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Stephen Anthony
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Stephen Anthony
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Stephen Anthony
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Stephen Anthony
- [SDL] Fastest way to 'expand' a scanline in software
Stephen Anthony
- [SDL] Fastest way to 'expand' a scanline in software
Stephen Anthony
- [SDL] Fastest way to 'expand' a scanline in software
Stephen Anthony
- [SDL] Advice on which color format to use (software vs. OpenGL)
Stephen Anthony
- [SDL] SDL_Sound license
Stephen Anthony
- [SDL] Low Framerate
Alessandro Ardolino
- [SDL] Low Framerate
Alessandro Ardolino
- [SDL] Low Framerate
Alessandro Ardolino
- [SDL] Low Framerate
Alessandro Ardolino
- [SDL] Low Framerate
Alessandro Ardolino
- [SDL] Announcing SDL_sound 1.0.1
Mathieu Avila
- [SDL] Re: Plz review this new add to SDL_net
Milan Babuskov
- [SDL] A couple of questions...
Milan Babuskov
- [SDL] SDL CD handeling... (CDR!?!??!)
Milan Babuskov
- [SDL] SDL CD handeling... (CDR!?!??!)
Milan Babuskov
- [SDL] SDL with Borland Command Line Tools...
Milan Babuskov
- [SDL] How good is SDL_NET?
Milan Babuskov
- [SDL] Request for help: SDL game segfaults in Linux
Milan Babuskov
- [SDL] libSDLmain file size
Milan Babuskov
- [SDL] little additions
Milan Babuskov
- [SDL] Low Framerate
Milan Babuskov
- [SDL] Low Framerate
Milan Babuskov
- [SDL] "always on top" a wm-feature?
Matthias Bach
- [SDL] Multiple Windows?
Matthias Bach
- [SDL] Request for help: SDL game seqfaults in Linux
Matthias Bach
- [SDL] Hardware/Software surfaces
Tom Badran
- [SDL] Image Loading Issue
Luke Bailey
- [SDL] Help for Small Scrolling project
Sharad Bajaj
- [SDL] Please Help me ----Scrolling project
Sharad Bajaj
- [SDL] SDL Setup on Linux 8.0-Samll Project
Sharad Bajaj
- [SDL] Fw: Help needed for Small problem
Sharad Bajaj
- [SDL] SDL-with Xtoolkit
Sharad Bajaj
- [SDL] Re: Making a Cross-Compatible
Andrew Balmos
- [SDL] Re: Re: Making a Cross-Compatible
Andrew Balmos
- [SDL] Re: SDL_GetMouseState problems
David Beck
- [SDL] Re: SDL does "SemiTriple" buffering!?
David Beck
- [SDL] Re: SDL does "SemiTriple" buffering!?
David Beck
- [SDL] Full screen switching problems on Windows
David Beck
- [SDL] Old problem
Sebastian Beschke
- [SDL] Blitting RGBA surfaces to RGBA surfaces
Sebastian Beschke
- [SDL] Blitting RGBA surfaces to RGBA surfaces
Sebastian Beschke
- [SDL] Question about surfaces with SDL_image.
Sebastian Beschke
- [SDL] little additions
Sebastian Beschke
- [SDL] SDL_ttf on OSX
David Bishop
- [SDL] key repeats
David Bishop
- [SDL] vector graphics
David Bishop
- [SDL] vector graphics
David Bishop
- [SDL] key repeats
David Bishop
- [SDL] Anyone building SDL Apps with just GNU / OS X ?
David Bishop
- [SDL] Easy C typecast/SDL problem...
Mark Bishop
- [SDL] (no subject)
Mark Bishop
- [SDL] Per-pixel alpha-channel, creation of
Mark Bishop
- [SDL] Per-pixel alpha-channel, creation of
Mark Bishop
- [SDL] 2D mode in OpenGL (probably asked before) ...
Olof Bjarnason
- [SDL] Low Framerate
Olof Bjarnason
- [SDL] SDL_CreateRGBSurface, with 24 and 16 bit
Tomas Bjerre
- [SDL] SDL_CreateRGBSurface
Tomas Bjerre
- [SDL] SDL_APPACTIVE
Tomas Bjerre
- [SDL] SDL_APPACTIVE
Tomas Bjerre
- [SDL] Multisample broken?
Philip D. Bober
- [SDL] Multisample broken?
Philip D. Bober
- [SDL] Multisample broken?
Philip D. Bober
- [SDL] drawing 24-bit rgb array
Philip D. Bober
- [SDL] Making a Cross-Compatible
Neil Brown
- [SDL] Thread waiting...
Neil Brown
- [SDL] Re: Making a Cross-Compatible
Neil Brown
- [SDL] Threads and SDL_PollEvent
Neil Brown
- [SDL] Threads and SDL_PollEvent
Neil Brown
- [SDL] Easy C typecast/SDL problem...
Neil Brown
- [SDL] Request for help: SDL game seqfaults in Linux
Neil Brown
- [SDL] Request for help: SDL game seqfaults in Linux
Neil Brown
- [SDL] SDL & openGL on the same surface
Neil Brown
- [SDL] SDL_Sound license
Neil Brown
- [SDL] mouse button/movement troubles
Neil Brown
- [SDL] SDL_Sound fails to compile with MinGW
Neil Brown
- [SDL] Animation leaving behind a "Brighter" background?
Neil Brown
- [SDL] SDL_Sound fails to compile with MinGW
Neil Brown
- [SDL] SDL_WaitEventTimeout
Neil Brown
- [SDL] Request for help: SDL game seqfaults in Linux
Alexander Bussman
- [SDL] Request for help: SDL game seqfaults in Linux
Alexander Bussman
- [SDL] Request for help: SDL game seqfaults in Linux
Alexander Bussman
- [SDL] Request for help: SDL game seqfaults in Linux
Alexander Bussman
- [SDL] advice on cross compilation to Mac OS X
Alexander Bussman
- [SDL] Re: how to compile SDL with -lefence ?
CRV§ADER//KY
- [SDL] Re: GUI in SDL?!?!
CRV§ADER//KY
- [SDL] Re: Multiple Windows?
CRV§ADER//KY
- [SDL] Re: Possible SDL addition
CRV§ADER//KY
- [SDL] little additions
CRV§ADER//KY
- [SDL] Problems with SDL and GDB
Greg Chadwick
- [SDL] A couple of questions...
Jason Clark
- [SDL] A couple of questions...
Jason Clark
- [SDL] A couple of questions...
Jason Clark
- [SDL] SDL_Sound license
Jason Clark
- [SDL] SDL_Sound license
Jason Clark
- [SDL] TR: X11 window can't follow the mouse
Jason Clark
- [SDL] Bones animation? [to the moderator]
Jason Clark
- [SDL] Animation leaving behind a "Brighter" background?
Adam Clauss
- [SDL] Animation leaving behind a "Brighter" background?
Adam Clauss
- [SDL] Animation leaving behind a "Brighter" background?
Adam Clauss
- [SDL] Animation leaving behind a "Brighter" background?
Adam Clauss
- [SDL] Re: advice on cross compilation to Mac OS X
Andrew Thomas Corrigan
- [SDL] SDL_PollEvent uses too much processor time?
Kresimir Cosic
- [SDL] SDL_PollEvent uses too much processor time?
Kresimir Cosic
- [SDL] SDL_Sound license
Micah J. Cowan
- [SDL] This list's signature
Micah J. Cowan
- [SDL] SDL Setup on Linux 8.0-Samll Project
Micah J. Cowan
- [SDL] Anyone building SDL Apps with just GNU / OS X ?
Micah J. Cowan
- [SDL] pbuffer support and WGL
Thomas Cralley
- [SDL] pbuffer support and WGL
Thomas Cralley
- [SDL] pbuffer support and WGL
Thomas Cralley
- [SDL] Problems with SDL's GL support?
Thomas Cralley
- [SDL] Problems with SDL's GL support?
Thomas Cralley
- [SDL] Problems with SDL's GL support?
Thomas Cralley
- [SDL] Problems with SDL's GL support?
Thomas Cralley
- [SDL] Windows cout using SDL.
Thomas Cralley
- [SDL] retrace/SDL_UpdateRect question
Dave
- [SDL] Re: retrace/SDL_UpdateRect question
Dave
- [SDL] Re: retrace/SDL_UpdateRect question
Dave
- [SDL] Re: retrace/SDL_UpdateRect question
Dave
- [SDL] Transparent window
Dave
- [SDL] Blitting crash!
Vladimir Davydov
- [SDL] Blitting crash!
Vladimir Davydov
- [SDL] Blitting crash!
Vladimir Davydov
- [SDL] Windows cout using SDL.
Robert Diel
- [SDL] Windows cout using SDL.
Robert Diel
- [SDL] Windows cout using SDL.
Robert Diel
- [SDL] GUI in SDL?!?!
Dimitri
- [SDL] Fastest way to 'expand' a scanline in software
Dimitri
- [SDL] SDL and KDevelop
Jfs Dlt
- [SDL] OpenGL is running slowly.
Duncan Domingue
- [SDL] Tiles, linux and SDL
John Drinkwater
- [SDL] mouse button/movement troubles
John Drinkwater
- [SDL] "Bad reloc" Problem
John Drinkwater
- [SDL] "Bad reloc" Problem
John Drinkwater
- [SDL] libSDLmain file size
John Drinkwater
- [SDL] "Bad reloc" Problem
John Drinkwater
- [SDL] Re: libSDLmain file size
John Drinkwater
- [SDL] "Bad reloc" Problem
John Drinkwater
- [SDL] Windows cout using SDL.
Thomas Eder
- [SDL] Windows cout using SDL.
Thomas Eder
- [SDL] Liker problem
Veas Eduardo
- [SDL] "Of SDL_Net & UDP"
Dean Ellis
- [SDL] "Of SDL_Net & UDP"
Dean Ellis
- [SDL] SDL & CreateProcess
Eric
- [SDL] installing when not root
Murray Evans
- [SDL] SDL + Mesa + Windows = troubles?
Tanguy Fautré
- [SDL] SDL_PollEvent uses too much processor time?
Herbert G. Fischer
- [SDL] SDL_Mixer doesn't like SOME oggs
Gabriel Gambetta
- [SDL] SDL_Mixer doesn't like SOME oggs
Gabriel Gambetta
- [SDL] SDL_Mixer doesn't like SOME oggs
Gabriel Gambetta
- [SDL] Fastest way to 'expand' a scanline in software
Gabriel Gambetta
- [SDL] Fastest way to 'expand' a scanline in software
Gabriel Gambetta
- [SDL] Per-pixel alpha-channel, creation of
Gabriel Gambetta
- [SDL] OpenGL is running slowly - same here
Gabriel Gambetta
- [SDL] Problems compiling SDL with CYGWIN
Torsten Giebl
- [SDL] Problems compiling SDL with CYGWIN
Torsten Giebl
- [SDL] Problems compiling SDL with CYGWIN
Torsten Giebl
- [SDL] Multiple Windows?
Torsten Giebl
- [SDL] Multiple Windows?
Torsten Giebl
- [SDL] Re: Multiple Windows?
Torsten Giebl
- [SDL] MultiWindow Output using FLTK with SDL
Torsten Giebl
- [SDL] MultiWindow Output using FLTK with SDL
Torsten Giebl
- [SDL] SDL community?
Torsten Giebl
- [SDL] "Bad reloc" Problem
Torsten Giebl
- [SDL] Multisample broken?
Mikkel Gjøl
- [SDL] Multisample broken?
Mikkel Gjøl
- [SDL] "always on top" a wm-feature?
Mikkel Gjøl
- [SDL] Multisample broken?
Mikkel Gjøl
- [SDL] "always on top" a wm-feature?
Mikkel Gjøl
- [SDL] Multisample broken?
Mikkel Gjøl
- [SDL] Smooth Animation Problem .....
Mikkel Gjøl
- [SDL] pbuffer support and WGL
Mikkel Gjøl
- [SDL] TR: X11 window can't follow the mouse
Mikkel Gjøl
- [SDL] pbuffer support and WGL
Mikkel Gjøl
- [SDL] Bones animation?
Mikkel Gjøl
- [SDL] pbuffer support and WGL
Mikkel Gjøl
- [SDL] Problems with SDL's GL support?
Mikkel Gjøl
- [SDL] Windows cout using SDL.
Mikkel Gjøl
- [SDL] SDL_Mixer doesn't like SOME oggs
Ryan C. Gordon
- [SDL] win32 disabling screensaver (patch)
Ryan C. Gordon
- [SDL] MGA CRTC2 support
Ryan C. Gordon
- [SDL] Re: Old problem
Ryan C. Gordon
- [SDL] Help - Stop Surface Blitting Flickering
Ryan C. Gordon
- [SDL] Re: Re: Re: Old problem
Ryan C. Gordon
- [SDL] enable core dump with SDL
Ryan C. Gordon
- [SDL] Easy C typecast/SDL problem...
Ryan C. Gordon
- [SDL] Announcing SDL_sound 1.0.1
Ryan C. Gordon
- [SDL] Announcing SDL_sound 1.0.1
Ryan C. Gordon
- [SDL] Fastest way to 'expand' a scanline in software
Ryan C. Gordon
- [SDL] SDL_Sound license
Ryan C. Gordon
- [SDL] SDL_Sound license
Ryan C. Gordon
- [SDL] SDL_Sound license
Ryan C. Gordon
- [SDL] Brightness and Sound output adjustment..?
Ryan C. Gordon
- [SDL] Re: SIMD
Ryan C. Gordon
- [SDL] libSDLmain file size
Ryan C. Gordon
- [SDL] SDL_Sound fails to compile with MinGW
Ryan C. Gordon
- [SDL] SDL_Sound fails to compile with MinGW
Ryan C. Gordon
- [SDL] Mac: How to use SMPEG?
Ryan C. Gordon
- [SDL] Anyone building SDL Apps with just GNU / OS X ?
Ryan C. Gordon
- [SDL] Anyone building SDL Apps with just GNU / OS X ?
Ryan C. Gordon
- [SDL] Anyone building SDL Apps with just GNU / OS X ?
Ryan C. Gordon
- [SDL] Re: Plz review this new add to SDL_net
Goul_duKat
- [SDL] Re: Multisample broken?
Goul_duKat
- [SDL] which function aren't thread safe ???
Goul_duKat
- [SDL] Re: SDL_PollEvent uses too much processor time?
Goul_duKat
- [SDL] Re: which function aren't thread safe ???
Goul_duKat
- [SDL] Re: Possible SDL addition
Goul_duKat
- [SDL] Re: libSDLmain file size
Goul_duKat
- [SDL] Re: libSDLmain file size
Goul_duKat
- [SDL] Re: libSDLmain file size
Goul_duKat
- [SDL] Announcing Crimson Fields 0.3.7
Jens Granseuer
- [SDL] advice on cross compilation to Mac OS X
Gabriele Greco
- [SDL] advice on cross compilation to Mac OS X
Gabriele Greco
- [SDL] Request for help: SDL game seqfaults in Linux
Markku Halttunen
- [SDL] Request for help: SDL game seqfaults in Linux
Markku Halttunen
- [SDL] Request for help: SDL game seqfaults in Linux
Markku Halttunen
- [SDL] Request for help: SDL game seqfaults in Linux
Markku Halttunen
- [SDL] Request for help: SDL game seqfaults in Linux
Markku Halttunen
- [SDL] Request for help: SDL game seqfaults in Linux
Markku Halttunen
- [SDL] Request for help: SDL game seqfaults in Linux
Markku Halttunen
- [SDL] Request for help: SDL game seqfaults in Linux
Markku Halttunen
- [SDL] Old problem
Mika Halttunen
- [SDL] Request for help: SDL game segfaults in Linux
Mika Halttunen
- [SDL] Request for help: SDL game segfaults in Linux
Mika Halttunen
- [SDL] Seg fault problem using threads
Timothy Hanlon
- [SDL] Seg fault problem using threads
Timothy Hanlon
- [SDL] Seg fault problem using threads
Timothy Hanlon
- [SDL] Enigma 0.81 released
Daniel Heck
- [SDL] Problems with SDL and GDB
Greg at Hemp-Blog.com
- [SDL] Xbox and PS2 ports?
Joey Hewitt
- [SDL] Thread waiting...
Martin Holmgren
- [SDL] SDL CD handeling... (CDR!?!??!)
Martin Holmgren
- [SDL] GUI in SDL?!?!
Martin Holmgren
- [SDL] glSDL and GL backend
Zephaniah E. Hull
- [SDL] Panther Compatibility
Joseph Humfrey
- [SDL] Mac: How to use SMPEG?
Joseph Humfrey
- [SDL] Mac: How to use SMPEG?
Joseph Humfrey
- [SDL] enable core dump with SDL
I.S.Kuten
- [SDL] SDL_mixer Midi-Playing Crash in MacOS X
Steven J-S
- [SDL] Anyone building SDL Apps with just GNU / OS X ?
Steven J-S
- [SDL] Anyone building SDL Apps with just GNU / OS X ?
Steven J-S
- [SDL] SDL_GetMouseState problems
Jimmy
- [SDL] Printing surfaces...
Bill Kendrick
- [SDL] libsdl-ttf2.0
Bill Kendrick
- [SDL] Multiple Windows?
Bill Kendrick
- [SDL] Multiple Windows?
Bill Kendrick
- [SDL] Multiple Windows?
Bill Kendrick
- [SDL] Poperpoint Presentation of SDL?
Bill Kendrick
- [SDL] SDL_Sound license
Bill Kendrick
- [SDL] SDL community?
Bill Kendrick
- [SDL] Anyone building SDL Apps with just GNU / OS X ?
Bill Kendrick
- [SDL] Seg fault problem using threads
Clemens Kirchgatterer
- [SDL] No DOUBLEBUF or HWSURFACE
Clemens Kirchgatterer
- [SDL] glSDL and GL backend
Clemens Kirchgatterer
- [SDL] SDL_PollEvent uses too much processor time?
Clemens Kirchgatterer
- [SDL] Re: SDL Win32 Windows
Phoenix Kokido
- [SDL] Linux OpenGL apps allocate 140 MB in SDL_SetVideoMode
Elmar Krieger
- [SDL] Msys and SDL libraries
Brian Kropf
- [SDL] Msys and SDL libraries
Brian Kropf
- [SDL] Re: SDL and hardware alpha blits patch
Denis Oliver Kropp
- [SDL] Problen with SDL with America's Army
Matthew Kruger
- [SDL] sdl X11 dual monitor crash bug
Michael L. Labbe
- [SDL] Info about game.
Tomáš Lamr
- [SDL] Info about game.
Tomáš Lamr
- [SDL] SDL_Mixer doesn't like SOME oggs
Sam Lantinga
- [SDL] SDL_Mixer doesn't like SOME oggs
Sam Lantinga
- [SDL] Problems compiling SDL with CYGWIN
Sam Lantinga
- [SDL] "always on top" a wm-feature?
Sam Lantinga
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Sam Lantinga
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Sam Lantinga
- [SDL] Vsinc, not working
Sam Lantinga
- [SDL] Msys and SDL libraries
Sam Lantinga
- [SDL] Info about game.
Sam Lantinga
- [SDL] SDL_Sound license
Sam Lantinga
- [SDL] "Bad reloc" Problem
Sam Lantinga
- [SDL] SDL_Sound fails to compile with MinGW
Sam Lantinga
- [SDL] libSDLmain file size
Sam Lantinga
- [SDL] libSDLmain file size
Sam Lantinga
- [SDL] Problems with SDL's GL support?
Sam Lantinga
- [SDL] multiple SDL windows or something else ?
Sam Lantinga
- [SDL] Problems with SDL's GL support?
Sam Lantinga
- [SDL] key repeats
Sam Lantinga
- [SDL] question about SDL/microwindow
Sam Lantinga
- [SDL] RW_ops belong to private or public SDL' s interface ?
Sam Lantinga
- [SDL] OpenGL and Multithreading
Petri Latvala
- [SDL] X screen blanker
Ingo van Lil
- [SDL] OpenGL and Multithreading
Daniel Liljeberg
- [SDL] Looking for info on animation and...
Daniel Liljeberg
- [SDL] Multiple Windows?
Daniel Liljeberg
- [SDL] Networkinging in Linux and Windows:Imp
Daniel Liljeberg
- [SDL] Bones animation?
Daniel Liljeberg
- [SDL] Bones animation?
Daniel Liljeberg
- [SDL] Bones animation?
Daniel Liljeberg
- [SDL] Force Feedback API
Michael Dale Long
- [SDL] ANN : Horrorween
Dominique Louis
- [SDL] Full screen switching problems on Windows
Eric W. Lund
- [SDL] How do I turn on Vsync?
MC
- [SDL] How do I turn on Vsync?
MC
- [SDL] How do I turn on Vsync?
MC
- [SDL] Vsinc, not working
MC
- [SDL] Any suggestions?
MC
- [SDL] glSDL and GL backend
Stephane Magnenat
- [SDL] glSDL and GL backend
Stephane Magnenat
- [SDL] SDL Problem
Prathmesh Mahidharia
- [SDL] glSDL and GL backend
Stephane Marchesin
- [SDL] sdl X11 dual monitor crash bug
Stephane Marchesin
- [SDL] SDL SDLSprite or src/video/SDL_blit_1 bug ?
Stephane Marchesin
- [SDL] glSDL and GL backend
Stephane Marchesin
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Stephane Marchesin
- [SDL] How do I turn on Vsync?
Stephane Marchesin
- [SDL] How do I turn on Vsync?
Stephane Marchesin
- [SDL] SDL_CreateRGBSurface, with 24 and 16 bit
Stephane Marchesin
- [SDL] Blitting crash!
Stephane Marchesin
- [SDL] Blitting crash!
Stephane Marchesin
- [SDL] Liker problem
Stephane Marchesin
- [SDL] Problems with SDL and GDB
Stephane Marchesin
- [SDL] Possible SDL addition
Stephane Marchesin
- [SDL] Possible SDL addition
Stephane Marchesin
- [SDL] Possible SDL addition
Stephane Marchesin
- [SDL] "Bad reloc" Problem
Stephane Marchesin
- [SDL] "Bad reloc" Problem
Stephane Marchesin
- [SDL] "Bad reloc" Problem
Stephane Marchesin
- [SDL] "Bad reloc" Problem
Stephane Marchesin
- [SDL] SDL and hardware alpha blits patch
Stephane Marchesin
- [SDL] Linux OpenGL apps allocate 140 MB in SDL_SetVideoMode
Stephane Marchesin
- [SDL] RW_ops belong to private or public SDL' s interface ?
Eugene Marcotte
- [SDL] porting itimer to SDL_Timer
Marek
- [SDL] Alpha blending is too slow
Glenn Maynard
- [SDL] OpenGL and Multithreading
Glenn Maynard
- [SDL] OpenGL and Multithreading
Glenn Maynard
- [SDL] OpenGL and Multithreading
Glenn Maynard
- [SDL] OpenGL and Multithreading
Glenn Maynard
- [SDL] glSDL and GL backend
Glenn Maynard
- [SDL] How do I turn on Vsync?
Glenn Maynard
- [SDL] Vsinc, not working
Glenn Maynard
- [SDL] SDL_CreateRGBSurface
Glenn Maynard
- [SDL] Linux OpenGL apps allocate 140 MB in SDL_SetVideoMode
Glenn Maynard
- [SDL] Windows cout using SDL.
Glenn Maynard
- [SDL] Doc typo
Patrick McFarland
- [SDL] Re: Possible SDL addition
Patrick McFarland
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Ivan Montes
- [SDL] little additions
Ivan Montes
- [SDL] vector graphics
Nathan Morell
- [SDL] Animated GIF reading in SDL
Maxim Mozgovoy
- [SDL] Possible SDL addition
Gregor Mückl
- [SDL] QUIT event
NBarnes
- [SDL] Alpha blending is too slow
Pallav Nawani
- [SDL] A couple of questions...
Rob Neff
- [SDL] Tiles, linux and SDL
NighTiger
- [SDL] libsdl-ttf
NighTiger
- [SDL] libsdl-ttf2.0
NighTiger
- [SDL] Old problem
NighTiger
- [SDL] Problem with surface
NighTiger
- [SDL] Re: Old problem
NighTiger
- [SDL] Re: Re: Re: Old problem
NighTiger
- [SDL] Info about surface
NighTiger
- [SDL] how to compile SDL with -lefence ?
Nuage
- [SDL] SDL SDLSprite or src/video/SDL_blit_1 bug ?
Nuage
- [SDL] Re: how to compile SDL with -lefence ?
Sami Näätänen
- [SDL] OpenGL and Multithreading
Sami Näätänen
- [SDL] OpenGL and Multithreading
Sami Näätänen
- [SDL] OpenGL and Multithreading
Sami Näätänen
- [SDL] Fastest way to 'expand' a scanline in software
Sami Näätänen
- [SDL] Tiles, linux and SDL
David Olofson
- [SDL] how to compile SDL with -lefence ?
David Olofson
- [SDL] Seg fault problem using threads
David Olofson
- [SDL] Alpha blending is too slow
David Olofson
- [SDL] RLE + alpha performance issues on Win32
David Olofson
- [SDL] SDL does "SemiTriple" buffering!?
David Olofson
- [SDL] SDL does "SemiTriple" buffering!?
David Olofson
- [SDL] glSDL and GL backend
David Olofson
- [SDL] Re: SDL does "SemiTriple" buffering!?
David Olofson
- [SDL] Vsinc, not working
David Olofson
- [SDL] Re: Old problem
David Olofson
- [SDL] Help - Stop Surface Blitting Flickering
David Olofson
- [SDL] Any suggestions?
David Olofson
- [SDL] Re: Re: Re: Old problem
David Olofson
- [SDL] Info about surface
David Olofson
- [SDL] Brightness and Sound output adjustment..?
David Olofson
- [SDL] retrace/SDL_UpdateRect question
David Olofson
- [SDL] Brightness and Sound output adjustment..?
David Olofson
- [SDL] Re: SIMD
David Olofson
- [SDL] Re: retrace/SDL_UpdateRect question
David Olofson
- [SDL] Re: retrace/SDL_UpdateRect question
David Olofson
- [SDL] Smooth Animation Problem .....
David Olofson
- [SDL] Xbox and PS2 ports?
David Olofson
- [SDL] SDL Problem
David Olofson
- [SDL] SDL_WaitEventTimeout
David Olofson
- [SDL] SDL_Mixer doesn't like SOME oggs
Santi Ontañón
- [SDL] Seg fault problem using threads
Loren Osborn
- [SDL] Seg fault problem using threads
Loren Osborn
- [SDL] Seg fault problem using threads
Loren Osborn
- [SDL] Question about surfaces with SDL_image.
Ochendrowitsch Pablo
- [SDL] Elo touch
Paco
- [SDL] A couple of questions...
Julien Pauty
- [SDL] GUI in SDL?!?!
Julien Pauty
- [SDL] Animation leaving behind a "Brighter" background?
Julien Pauty
- [SDL] SDL_Sound fails to compile with MinGW
Julien Pauty
- [SDL] SDL_Sound fails to compile with MinGW
Julien Pauty
- [SDL] SDL_Sound fails to compile with MinGW
Julien Pauty
- [SDL] RW_ops belong to private or public SDL' s interface ?
Julien Pauty
- [SDL] RW_ops belong to private or public SDL' s interface ?
Julien Pauty
- [SDL] RW_ops belong to private or public SDL' s interface ?
Julien Pauty
- [SDL] Low Framerate
Julien Pauty
- [SDL] SDL based instrumentation packages
Ed Peddycoart
- [SDL] Seg fault problem using threads
Bob Pendleton
- [SDL] Seg fault problem using threads
Bob Pendleton
- [SDL] Seg fault problem using threads
Bob Pendleton
- [SDL] Threads and SDL_PollEvent
Bob Pendleton
- [SDL] No DOUBLEBUF or HWSURFACE
Bob Pendleton
- [SDL] Multisample broken?
Bob Pendleton
- [SDL] Multisample broken?
Bob Pendleton
- [SDL] glSDL and GL backend
Bob Pendleton
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Bob Pendleton
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Bob Pendleton
- [SDL] Best way to blit 32-bit data to a non 32-bit screen ...
Bob Pendleton
- [SDL] Easy C typecast/SDL problem...
Bob Pendleton
- [SDL] SDL_Sound license
Bob Pendleton
- [SDL] SDL_Sound license
Bob Pendleton
- [SDL] Game Programming Text Books
Bob Pendleton
- [SDL] "Of SDL_Net & UDP"
Bob Pendleton
- [SDL] "Of SDL_Net & UDP"
Bob Pendleton
- [SDL] Possible SDL addition
Bob Pendleton
- [SDL] Possible SDL addition
Bob Pendleton
- [SDL] Re: SIMD
Bob Pendleton
- [SDL] Re: SIMD
Bob Pendleton
- [SDL] Animation in SDL:OpenGL
Bob Pendleton
- [SDL] Bones animation?
Bob Pendleton
- [SDL] OpenGL is running slowly.
Bob Pendleton
- [SDL] vector graphics
Bob Pendleton
- [SDL] SDL_net TCP open error.....
Bob Pendleton
- [SDL] Low Framerate
Bob Pendleton
- [SDL] SDL_APPACTIVE
Bob Pendleton
- [SDL] Re: SDL Library Documentation
Bob Pendleton
- [SDL] SDL_WaitEventTimeout
Bob Pendleton
- [SDL] Windows DIB bits and SDL surface?
Sinisa Petric
- [SDL] elo touchscreen under windows
Thad Phetteplace
- [SDL] SDL Library Documentation
John Philip
- [SDL] SDL datatypes for width and height
John Philip
- [SDL] Keyboard layout
R. Phillips
- [SDL] Keyboard layout
Ryan J. Phillips
- [SDL] libSDLmain file size
M Joonas Pihlaja
- [SDL] Threads and SDL_PollEvent
Pontus Pihlgren
- [SDL] A couple of questions...
Pontus Pihlgren
- [SDL] Threads and SDL_PollEvent
Pontus Pihlgren
- [SDL] OpenGL and Multithreading
Pontus Pihlgren
- [SDL] which function aren't thread safe ???
Pontus Pihlgren
- [SDL] Re: which function aren't thread safe ???
Pontus Pihlgren
- [SDL] libSDLmain file size
Pontus Pihlgren
- [SDL] Possible SDL addition
Paulo Pinto
- [SDL] Illegal instruction
Anton Piotukh
- [SDL] SDL_APPACTIVE
John Popplewell
- [SDL] SDL_APPACTIVE
John Popplewell
- [SDL] multiple SDL windows or something else ?
Callum Prentice
- [SDL] Low Framerate
Roberto Prieto
- [SDL] Low Framerate
Roberto Prieto
- [SDL] TR: X11 window creation at predetermined position
Michael Reimpell
- [SDL] TR: Can't get X11 window coordinates
Michael Reimpell
- [SDL] TR: X11 window can't follow the mouse
Michael Reimpell
- [SDL] Solved: X11 window can't follow the mouse
Michael Reimpell
- [SDL] Transparent window
Michael Reimpell
- [SDL] SDL CD handeling... (CDR!?!??!)
Michael Rickert
- [SDL] How can I play a AVI file whit SDL?
Michael Rickert
- [SDL] how to add SDL to a image ?
Michael Rickert
- [SDL] SDL_CreateRGBSurface
Michael Rickert
- [SDL] Bones animation? [to the moderator]
Michael Rickert
- [SDL] OpenGL is running slowly.
Michael Rickert
- [SDL] No DOUBLEBUF or HWSURFACE
Sean Ridenour
- [SDL] No DOUBLEBUF or HWSURFACE
Sean Ridenour
- [SDL] Blitting RGBA surfaces to RGBA surfaces
Sean Ridenour
- [SDL] Blitting RGBA surfaces to RGBA surfaces
Sean Ridenour
- [SDL] Blitting RGBA surfaces to RGBA surfaces
Sean Ridenour
- [SDL] Question about surfaces with SDL_image.
Sean Ridenour
- [SDL] No video device available - many little problems
Sean Ridenour
- [SDL] fullscreen mode
Sean Ridenour
- [SDL] Possible SDL addition
Sean Ridenour
- [SDL] Problems with SDL's GL support?
Sean Ridenour
- [SDL] Windows cout using SDL.
Sean Ridenour
- [SDL] installing when not root
Samuel
- [SDL] Multiple Windows?
Cristina Sandoval
- [SDL] QUIT event
Cristina Sandoval
- [SDL] QUIT event
Cristina Sandoval
- [SDL] Panther Compatibility
Holger Schemel
- [SDL] TR: X11 window creation at predetermined position
Johannes Schmidt
- [SDL] pbuffer support and WGL
Johannes Schmidt
- [SDL] smpeg-0.4.4 windows dll
Warren Schwader
- [SDL] smpeg-0.4.4 windows dll
Warren Schwader
- [SDL] SDL_image, JPeg, JSDL problem
Warren Schwader
- [SDL] atexit assertion failure
Warren Schwader
- [SDL] atexit assertion failure
Warren Schwader
- [SDL] SDL_mixer mod problems
Mike Shal
- [SDL] Possible SDL addition
Mike Shal
- [SDL] Blitting RGBA surfaces to RGBA surfaces
Pete Shinners
- [SDL] Pygame 1.6 Released
Pete Shinners
- [SDL] Crashing problems with MSVC++ .NET 2002 (aka v7.0)
John Silicon
- [SDL] atexit assertion failure
John Silicon
- [SDL] atexit assertion failure
John Silicon
- [SDL] Re: advice on cross compilation to Mac OS X
John Silicon
- [SDL] Bones animation?
John Silicon
- [SDL] Problems with SDL's GL support?
John Silicon
- [SDL] Problems with SDL's GL support?
John Silicon
- [SDL] Problems with SDL's GL support?
John Silicon
- [SDL] Problems with SDL's GL support?
John Silicon
- [SDL] Problems with SDL's GL support?
John Silicon
- [SDL] vector graphics
John Silicon
- [SDL] vector graphics
John Silicon
- [SDL] Error still occurs, even if SDL is never even initialized...
John Silicon
- [SDL] Windows cout using SDL.
John Silicon
- [SDL] Windows cout using SDL.
John Silicon
- [SDL] RW_ops belong to private or public SDL' s interface ?
John Silicon
- [SDL] SDL_Mixer doesn't like SOME oggs
Paul Smith
- [SDL] Problem with surface
Paul Smith
- [SDL] Re: Old problem
Paul Smith
- [SDL] Fastest way to 'expand' a scanline in software
Paul Smith
- [SDL] No video device available - many little problems
Paul Smith
- [SDL] No video device available - many little problems
Paul Smith
- [SDL] Brightness and Sound output adjustment..?
Paul Smith
- [SDL] Xbox and PS2 ports?
Paul Smith
- [SDL] Animation leaving behind a "Brighter" background?
Paul Smith
- [SDL] Animation leaving behind a "Brighter" background?
Paul Smith
- [SDL] Bones animation?
Paul Smith
- [SDL] little additions
Paul Smith
- [SDL] little additions
Paul Smith
- [SDL] [OT] Goodbye!
Paul Smith
- [SDL] Using SVGAlib 320x240x256 mode
Alessandro Staltari
- [SDL] prob. installing SDL on cygwin
StepH
- [SDL] SDL community?
Steve++
- [SDL] Re: Game Programming Text Books
Steve++
- [SDL] SDL_Mixer doesn't like SOME oggs
Peter Strempel
- [SDL] SDL_Mixer doesn't like SOME oggs
Peter Strempel
- [SDL] Re: Making a Cross-Compatible
Peter Strempel
- [SDL] RPMs of SDL Apps
Peter Strempel
- [SDL] Msys and SDL libraries
Peter Strempel
- [SDL] Request for help: SDL game seqfaults in Linux
Peter Strempel
- [SDL] Request for help: SDL game seqfaults in Linux
Peter Strempel
- [SDL] MultiWindow Output using FLTK with SDL
Peter Strempel
- [SDL] SDL_Sound license
Peter Strempel
- [SDL] SDL_Sound fails to compile with MinGW
Peter Strempel
- [SDL] SDL_Sound fails to compile with MinGW
Peter Strempel
- [SDL] SDL and KDevelop
Peter Strempel
- [SDL] sdl X11 dual monitor crash bug
Alan Swanson
- [SDL] Blob Wars : Metal Blob Solid (Version 0.3)
Stephen Sweeney
- [SDL] Blob Wars : Metal Blob Solid (Version 0.3)
Stephen Sweeney
- [SDL] Jornadas de videojuegos en la Universidad de Sevilla, España
Stephen Sweeney
- [SDL] RPMs of SDL Apps
Stephen Sweeney
- [SDL] Brightness and Sound output adjustment..?
Stephen Sweeney
- [SDL] Brightness and Sound output adjustment..?
Stephen Sweeney
- [SDL] Re: Ugly ogg problems
José Luis Sánchez
- [SDL] Re: SDL with Borland Command Line Tools...
Victor Tang
- [SDL] MSVC7 and RWOPS
Christopher Thielen
- [SDL] Patch for SDL_sysjoystick.c / FreeBSD
Thierry Thomas
- [SDL] Problems compiling SDL with CYGWIN
Philip D.S. Thoren
- [SDL] installing when not root
Philip D.S. Thoren
- [SDL] No DOUBLEBUF or HWSURFACE
Greg Trounson
- [SDL] No DOUBLEBUF or HWSURFACE
Greg Trounson
- [SDL] Vsinc, not working
Greg Trounson
- [SDL] SDL_Sound license
Patrick Tuckey
- [SDL] SDL_Sound license
Patrick Tuckey
- [SDL] SDL_Sound license
Patrick Tuckey
- [SDL] SDL_Sound license
Patrick Tuckey
- [SDL] SDL_Sound license
Patrick Tuckey
- [SDL] Keyboard layout
James Turk
- [SDL] Force Feedback API
Ryan Underwood
- [SDL] Smooth Animation Problem .....
Vishwanath V
- [SDL] SDL_net TCP open error.....
Vishwanath V
- [SDL] Finding a bug - Static linking SDL
Dinand Vanvelzen
- [SDL] Fw: Finding a bug - Static linking SDL
Dinand Vanvelzen
- [SDL] Smooth car anim problem
Stefan Viljoen
- [SDL] SDL_mixer Midi-Playing Crash in MacOS X
Darrell Walisser
- [SDL] advice on cross compilation to Mac OS X
Darrell Walisser
- [SDL] advice on cross compilation to Mac OS X
Darrell Walisser
- [SDL] Video Rendering with SDL_Overlay
Shane Walton
- [SDL] Anyone building SDL Apps with just GNU / OS X ?
Mark Whittemore
- [SDL] OpenGL, drawing from a texture to another texture
Alan Wolfe
- [SDL] OpenGL, drawing from a texture to another texture
Alan Wolfe
- [SDL] Fastest way to 'expand' a scanline in software
Alan Wolfe
- [SDL] Possible SDL addition
Alan Wolfe
- [SDL] Bones animation?
Alan Wolfe
- [SDL] Bones animation? [to the moderator]
Alan Wolfe
- [SDL] Bones animation? [to the moderator]
Alan Wolfe
- [SDL] Problems with SDL's GL support?
Alan Wolfe
- [SDL] vector graphics
Alan Wolfe
- [SDL] Low Framerate
Alan Wolfe
- [SDL] Starting SDL with a "hidden" window?
Jason Wood
- [SDL] [SDL]RE: Info about surface
OneThirty8 at aol.com
- [SDL] Re: Xbox and PS2 ports?
OneThirty8 at aol.com
- [SDL] how to add SDL to a image ?
b8944028
- [SDL] question about building SDL on microwindow
b8944028
- [SDL] question about SDL/microwindow
b8944028
- [SDL] vector graphics
tech at bishop.dhs.org
- [SDL] vector graphics
tech at bishop.dhs.org
- [SDL] SDL Win32 Windows
tomschmid at bluemail.ch
- [SDL] sdl (lccwin32)
bob
- [SDL] sdl (lccwin32)
bob
- [SDL] Networkinging in Linux and Windows:Imp
X box
- [SDL] How good is SDL_NET?
X box
- [SDL] SEL question.
jorgefm at cirsa.com
- [SDL] SDL_Sound fails to compile with MinGW
hah coe
- [SDL] SDL_Sound fails to compile with MinGW
hah coe
- [SDL] SDL_Sound fails to compile with MinGW
hah coe
- [SDL] SDL_Sound fails to compile with MinGW
hah coe
- [SDL] SDL with Borland Command Line Tools...
Xempest at comcast.net
- [SDL] 2D mode in OpenGL (probably asked before) ...
nwagenaar at digitaldynamics.nl
- [SDL] SDL on FreeBSD
euphoriCK
- [SDL] SDL on FreeBSD, Revisited
euphoric
- [SDL] getenv() in SDL
gaoyakun
- [SDL] Poperpoint Presentation of SDL?
redwhitered at gmx.net
- [SDL] (no subject)
hu
- [SDL] installing when not root
j_post
- [SDL] Re: Multiple Windows?
j_post
- [SDL] Request for help: SDL game seqfaults in Linux
j_post
- [SDL] How can I play a AVI file whit SDL?
juavizga
- [SDL] Re: [SDL] Jornadas de videojuegos en la Universidad de Sevilla, España
juavizga
- [SDL] Re: [SDL] Jornadas de videojuegos en la Universidad de Sevilla, España
juavizga
- [SDL] Re: [SDL] Jornadas de videojuegos en la Universidad de Sevilla, España
juavizga
- [SDL] elo touchscreen under windows
sylvain mottet
- [SDL] Re: SDL Library Documentation
sylvain mottet
- [SDL] Possible SDL addition
oberon
- [SDL] Re: SIMD
oberon
- [SDL] Re: SIMD
oberon
- [SDL] OSX 10.3 Panther + SDL = trouble
oberon
- [SDL] Help - Stop Surface Blitting Flickering
root
- [SDL] drawing 24-bit rgb array
s s
- [SDL] Low Framerate
shred
- [SDL] Xbox and PS2 ports?
0fao14302 at sneakemail.com
- [SDL] fullscreen mode
mike stedman
- [SDL] freaky graphics tearing on Windows
mike stedman
- [SDL] SDL_WaitEventTimeout
tfolzdon at student.umass.edu
- [SDL] Jornadas de videojuegos en la Universidad de Sevilla, España
kan at sugus.eii.us.es
- [SDL] SDL_GL_SwapBuffers()....
supercms
Last message date:
Fri Oct 31 19:44:01 PST 2003
Archived on: Wed Sep 19 10:25:16 PDT 2012
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