[SDL] Keyboard layout

R. Phillips bitman at u.washington.edu
Fri Oct 3 13:19:01 PDT 2003


Mainly I would prefer to have recognizing keyboard layout as an option
when initializing SDL, or a toggle function as much like Unicode support
is handled. Depending on what is being entered, (text vs. game keys), it
would be useful to be able to switch back and forth.

The inconsistency of having dvorak when I test in Linux vs. qwerty in
Windows is what really bothers me. But since I'm probably the only person
in the world affected by this, I'm not terribly concerned.

On Thu, 02 Oct 2003,  James Turk wrote:
> I'm not entirely sure that recognizing dvorak (or any other bindings)
> would always be the best solution, sometimes keys (like WASD) are chosen
> for their proximity to one another, where on a dvorak they span the
> keyboard.  I have Windows XP which has the nice feature of allowing me
> to switch dvorak/qwerty via the taskbar, and in games I always need to
> make sure I'm in QWERTY.  Of course if users are typing their name it's
> a different story, but I'm not sure how you'd deal with that as well as
> keys as buttons.
>
>         -James Turk




More information about the SDL mailing list