[SDL] Loosing control of SDL window

David Olofson david at olofson.net
Wed Nov 26 03:59:01 PST 2003

On Wednesday 26 November 2003 10.34, David Olofson wrote:
> > Wait, how were you getting an SDL window without using
> As I understand it, the idea is to *not* use an SDL window, but
> only SDL surfaces and s/w blitting. A GUI toolkit (in this case,
> FLTK) is used to render manually managed shadow surfaces into
> windows. This way, there's no need for an SDL managed display
> surface, which is how the single window limit is bypassed. The
> embedding/integration part is handled by the GUI toolkit's image
> rendering features.

Of course, this has nothing whatsoever to do with this thread. 
Insufficient caffeine concentration. Sorry 'bout the confusion. :-)

//David Olofson - Programmer, Composer, Open Source Advocate

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