[SDL] yet another primitive 3d game engine

Douglas Jerome jerome at globalcrossing.net
Sat Nov 22 23:31:01 PST 2003

On Saturday 08 November 2003 17:58, david roguin wrote:
> ok here it is: i have the g++ 3.* i #include the <iostream> but the comiler
> can't find the definition of cout.

#include <iostream>
using namespace std;

int main (int argc, char **argv) {
    cout << "Hello, World !" << endl;

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