[SDL] sdlperl.org, get the content of a Surface as a perl-string

Torsten Mohr tmohr at s.netic.de
Wed Nov 19 00:24:01 PST 2003


thanks Andre,
it's what I need...


----- Original Message -----
From: "Andre de Leiradella" <leiradella at bigfoot.com>
To: <sdl at libsdl.org>
Sent: Wednesday, November 05, 2003 11:53 AM
Subject: Re: Re: [SDL] WalkMap


> Alessandro,
>
> Maybe you can try my path finding library, APF:
> http://www.geocities.com/andre_leiradella/#apf. It's an almost complete A*
> implementation (will be some day I expect).
>
> APF does not impose any particular data structure and is suitable for
small
> maps. It comes with an example of a ghost chasing the mouse cursor in a
> pacman-like maze so you can get started very quickly.
>
> Regards,
>
> Andre de Leiradella
> http://www.geocities.com/andre_leiradella/
>
> ----- Original Message -----
> From: "Alessandro Ardolino" <aleardo at libero.it>
> To: <sdl at libsdl.org>
> Subject: Re: [SDL] WalkMap
> Date: Tue, 4 Nov 2003 11:43:24 +0100
> Reply-To: sdl at libsdl.org
>
> I have a walkmap for a graphic adventure,
> the size is 400*300,
> and I use as walkmap and eventmap.
>
> I need some pathfinding algorithm to use with the walkmap.
>
> What data stucture is better for this?
>
>
>
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> SDL mailing list
> SDL at libsdl.org
> http://www.libsdl.org/mailman/listinfo/sdl





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