[SDL] Re: Loosing control of SDL window
Patrik Opacic
opacic at swipnet.se
Wed Nov 26 08:58:01 PST 2003
On Wed, 26 Nov 2003 07:55:43 -0800, Sam Lantinga <slouken at devolution.com>
wrote:
>> What I have is a couple of singletons for handling video, keyboard,
>> mouse etc. The SDL window is created only if the video singleton is
>> instanced (the constructor of the video singleton calls
>> SDL_InitSubSystem(SDL_INIT_VIDEO), SDL_SetVideoMode() and
>> SDL_EventState(SDL_VIDEORESIZE, SDL_ENABLE), among other things).
>> SDL_Init(0) is always called at the beginning of the program and
>> SDL_EventState() is then used to disable all events. I guess this is
>> causing the problem because the SDL event handling is'nt initialized
>> yet. So I wonder if there is a way of only initializing the event
>> handling without initializing the video subsystem..
>> SDL_Init(SDL_INIT_EVENTTHREAD) does'nt seem to do anything and it's not
>> portable anyway. Is it a large overhead of calling
>> SDL_Init(SDL_INIT_VIDEO) even if the video subsystem is'nt used?
>
> Ah, I see. Since you can only get keyboard and mouse input from a window
> created by SDL, the event subsystem is only initialized when the video
> subsystem is. However, we can certainly initialize the core event queue
> separately if it makes sense to do so...
>
> See ya!
> -Sam Lantinga, Software Engineer, Blizzard Entertainment
>
Ok, I see. Thank you for your help. I guess I can live with that.
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